نتایج جستجو برای: bots

تعداد نتایج: 1329  

2015
Antonio Fernández-Ares Pablo García-Sánchez Antonio Mora García Pedro Ángel Castillo Valdivieso Maribel García Arenas Gustavo Romero

Evolutionary Algorithms (EAs) are frequently used as a mechanism for the optimization of autonomous agents in games (bots), but knowing when to stop the evolution, when the bots are good enough, is not as easy as it would a priori seem. The first issue is that optimal bots are either unknown (and thus unusable as termination condition) or unreachable. In most EAs trying to find optimal bots fit...

2017
Tong Lou Fang Yuan Ying Feng Shuzhen Wang Huimin Bai Zhenyu Zhang

Objective To explore the optimal treatment options for women with borderline ovarian tumors (BOTs). Materials and Methods The medical records of consecutive patients with BOTs in two academic institutions were retrospectively collected. The pertinent data, including clinicopathological characteristics and, treatment and prognostic information were evaluated. Results A total of 281 cases of ...

2010

Given a complete unoriented point set, we propose a binary orientation tree (BOT) for volume and surface representation, which roughly splits the space into the interior and exterior regions with respect to the input point set. The BOTs are constructed by performing a traditional octree subdivision technique while the corners of each cell are associated with a tag indicating the in/out relation...

Journal: :Security and Communication Networks 2014
Kuochen Wang Chun-Ying Huang Li-Yang Tsai Ying-Dar Lin

Botnet has become one major Internet security issue in recent years. Although signature-based solutions are accurate, it is not possible to detect bot variants in real-time. In this paper, we propose behavior-based botnet detection in parallel (BBDP). BBDP adopts a fuzzy pattern recognition approach to detect bots. It detects a bot based on anomaly behavior in DNS queries and TCP requests. With...

Journal: :Veterinary parasitology 2010
Carlos E Angulo-Valadez Philip J Scholl Ramón Cepeda-Palacios Philippe Jacquiet Philippe Dorchies

Larvae causing obligatory myiasis are numerous and they may affect cutaneous and subcutaneous tissues, wounds, nasopharyngeal cavities (nasal bots), internal organs and the digestive tract (bots) of domestic and wild animals and humans as well. Nasal bots belong to the Family Oestridae, Subfamily Oestrinae, which includes several important genera: Oestrus, Kirkioestrus, and Gedoelstia infecting...

Journal: :Društveni horizonti 2023

This study investigates the possible negative effects that boards of trustees (BoTs) private universities have on academic autonomy. Over time, Western developed a model with reasonable degree shared responsibility between BoTs and university community. Recently, Hungarian public are transitioning to been learning how better share their universities. aims devise new test autonomy based an analy...

2015
Antonin Segault Federico Tajariol Ioan Roxin

In the last decade, people have increasingly relied on social media platforms such as Twitter to share information on the response to a natural or a man-made disaster. This paper focuses on the aftermath of the Fukushima Daiichi nuclear disaster. Since the disaster, victims and volunteers have been sharing relevant information about radiation measurements by means of social media. The aim of th...

2012
Nawaf Ali Derek Schaeffer Roman V. Yampolskiy

When trying to identify the author of a book, a paper, or a letter, the object is to detect a style that distinguishes one author from another. With recent developments in artificial intelligence, chat bots sometimes play the role of the text authors. The focus of this study is to investigate the change in chat bot linguistic style over time and its effect on authorship attribution. The study s...

2008
Birgit Endrass Helmut Prendinger Elisabeth André Mitsuru Ishizuka

The use of virtual characters becomes invariably common in computer games and other applications. So-called “bots” (computer-controlled virtual characters), may explain virtual settings in a natural way. We describe an example scenario in the online world Second Life [1] in order to explain to content creators how to create bots and script their behavior using the well established authoring lan...

2013
Andrew Hicks

BOTS is a socially multiplayer online game designed to teach students about introductory computer science concepts such as loops and functions. Using this game, I plan to explore the use of user-generated content (UGC) in game-based tutors, increasing replayability and, ideally, player engagement. BOTS has so far been used for work towards identifying what makes a level or puzzle in the game “g...

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