نتایج جستجو برای: arms competitions

تعداد نتایج: 31267  

Journal: :Architecture and Urban Planning 2015

Journal: :International Journal on Software Tools for Technology Transfer 2021

Abstract This is the second issue in new “Competitions and Challenges” (CoCha) theme of International Journal on Software Tools for Technology Transfer. The was established to support competitions challenges with an appropriate publication venue. first presented competition software testing Test-Comp 2019, which part TOOLympics 2019 event. In this TOOLympics, we present selected reports. event ...

2009
Benjamin Sangster T. J. O'Connor Thomas Cook Robert Fanelli Erik Dean Christopher Morrell Gregory J. Conti

Unlabeled network traffic data is readily available to the security research community, but there is a severe shortage of labeled datasets that allow validation of experimental results. The labeled DARPA datasets of 1998 and 1999, while innovative at the time, are of only marginal utility in today’s threat environment. In this paper we demonstrate that network warfare competitions can be instru...

2009
Christos Genakos Mario Pagliero Raj Chetty Pascal Courty Giovanni Mastrobuoni Francesca Molinari Tommaso Valletti Jaume Ventura

We analyze the impact of interim ranking on the risk taking and performance behaviour of professional athletes participating in international weightlifting competitions. Weightlifting competitions are multistage tournaments with the unique characteristic that the athletes must announce in advance the amount they intend to lift at each stage, thus allowing quantification of the riskiness of thei...

2014
Kevin Chung Julian Cohen

Capture The Flag (CTF) competitions have been used in the computer security community for education and evaluation objectives for over a decade. These competitions are often regarded as excellent approaches to learn deeply technical concepts in a fun, non-traditional learning environment, but there are many difficulties associated with developing and competing in a CTF event that are rarely dis...

Journal: :CoRR 2013
Victor Naroditskiy Nicholas R. Jennings Pascal Van Hentenryck Manuel Cebrián

Crowdsourcing offers unprecedented potential for solving tasks efficiently by tapping into the skills of large groups of people. A salient feature of crowdsourcing—its openness of entry—makes it vulnerable to malicious behavior. Such behavior took place in a number of recent popular crowdsourcing competitions. We provide game-theoretic analysis of a fundamental tradeoff between the potential fo...

2017
Brian Logan John Thangarajah Neil Yorke-Smith

User-supplied domain control knowledge in the form of hierarchically structured Goal-Plan Trees (GPTs) is at the heart of a number of approaches to reasoning about action. Reasoning with GPTs connects the AAMAS community with other communities such as automated planning, and forms the foundation for important reasoning capabilities, especially intention progression in Belief-Desire-Intention (B...

Journal: :Ege Akademik Bakis (Ege Academic Review) 2020

Journal: :Int. J. Game Theory 2014
Ron Siegel

I consider competitions in which, conditional on winning or losing, the effort exerted by a competitor does not necessarily decrease his payoff. This happens, for example, in competitions for promotions in which workers are intrinsically motivated, and in research and development races in which better performance implies a higher payoff from winning. I characterize players’ equilibrium payoffs ...

Journal: :Neural networks : the official journal of the International Neural Network Society 2013
Ian J. Goodfellow Dumitru Erhan Pierre Luc Carrier Aaron C. Courville Mehdi Mirza Benjamin Hamner William Cukierski Yichuan Tang David Thaler Dong-Hyun Lee Yingbo Zhou Chetan Ramaiah Fangxiang Feng Ruifan Li Xiaojie Wang Dimitris Athanasakis John Shawe-Taylor Maxim Milakov John Park Radu Tudor Ionescu Marius Popescu Cristian Grozea James Bergstra Jingjing Xie Lukasz Romaszko Bing Xu Chuang Zhang Yoshua Bengio

The ICML 2013 Workshop on Challenges in Representation Learning(1) focused on three challenges: the black box learning challenge, the facial expression recognition challenge, and the multimodal learning challenge. We describe the datasets created for these challenges and summarize the results of the competitions. We provide suggestions for organizers of future challenges and some comments on wh...

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