نتایج جستجو برای: urban deteriorated textures

تعداد نتایج: 187803  

2010
Alexia Briassouli Yiannis Kompatsiaris

Research on temporal textures has concerned mainly modeling, synthesis and detection, but not finding changes between different temporal textures. Shot change detection, based on appearance, has received much research attention, but detection of changes between temporal textures has not been addressed sufficiently. Successive temporal textures in a video often have a similar appearance but diff...

Journal: :Physical Review Letters 1992

Journal: :Études françaises 1978

Journal: :ACM Transactions on Graphics 2020

2014
Gholamreza Akbarizadeh Zeinab Tirandaz Monireh Kooshesh

Texture recognition of synthetic aperture radar (SAR) images, an important technique in the remote sensing area, has been deeply interested in the past decade. It is a key method to analyze this special case of images in practical applications. Watershed transform seems to be a proper method utilized to segment images. However, speckle noise in SAR images and the low resolution of edges make th...

Journal: :Comput. Graph. Forum 2013
Lars Krecklau Janis Born Leif Kobbelt

We present an algorithm for realtime rendering of large-scale city models with procedurally generated facades. By using highly detailed assets like windows, doors, and decoration such city models can provide an extremely high geometric level of detail but on the downside they also consist of billions of polygons which makes it infeasible to even store them as explicit polygonal meshes. Moreover...

2016
I-Ting Liu Richard Randall

Successfully predicting missing components (entire parts or voices) from complex multipart musical textures has attracted researchers of music information retrieval and music theory. However, these applications were limited to either two-part melody and accompaniment (MA) textures or four-part Soprano-Alto-Tenor-Bass (SATB) textures. This paper proposes a robust framework applicable to both tex...

Journal: :Graphical Models 2013
Guo-Xin Zhang Yu-Kun Lai Shi-Min Hu

Solid textures require large storage and are computationally expensive to synthesize. In this paper, we propose a novel solid representation called gradient solids to compactly represent solid textures, including a tricubic interpolation scheme of colors and gradients for smooth variation and a region-based approach for representing sharp boundaries. We further propose a novel approach based on...

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