نتایج جستجو برای: role playing

تعداد نتایج: 1267621  

2015
Alfred T. Simkin Jeffrey D. Jensen Fen-Biao Gao Zhiping Weng

Short noncoding RNAs play roles in regulating nearly every biological process, in nearly every organism, yet the exact function and importance of these molecules remains a subject of some debate. In order to gain a better understanding of the contexts in which these regulators have evolved, I have undertaken a variety of approaches to study the evolutionary history of the components that make u...

2016
Hans-Wolfgang Loidl Sandy Louchart

This short paper discusses the design of the JominiEngine, a serious game engine for massive multi-player online role-playing games (MMORPG), designed as an educational tool for the learning history. The main design principles of the game engine are accuracy in the historic model, flexibility in the scope of content modeling and cover a wide range of historic periods, cooperative team-play embe...

Journal: :JVRB 2008
Ali Mazalek Basil Mironer Elijah O'Rear Dana Van Devender

The TViews Table Role-Playing Game (TTRPG) is a digital tabletop role-playing game that runs on the TViews table, bridging the separate worlds of traditional role-playing games with the growing area of massively multiplayer online role-playing games. The TViews table is an interactive tabletop media platform that can track the location of multiple tagged objects in real-time as they are moved a...

2015
SHAWN R THATCHER SHAUL BURD CHRISTOPHER WRIGHT AMNON LERS PAMELA J GREEN

MicroRNAs (miRNAs) are a class of small RNAs, which typically function by guiding cleavage of target mRNAs. They are known to play roles in a variety of plant processes including development, responses to environmental stresses and senescence. To identify senescence regulation of miRNAs in Arabidopsis thaliana, eight small RNA libraries were constructed and sequenced at four different stages of...

Journal: :Chemistry & biology 2013
Edward A Curtis David R Liu

Biological RNAs that bind small molecules have been implicated in a variety of regulatory and catalytic processes. Inspired by these examples, we used in vitro selection to search a pool of genome-encoded RNA fragments for naturally occurring GTP aptamers. Several aptamer classes were identified, including one (the "G motif") with a G-quadruplex structure. Further analysis revealed that most RN...

1994
Paul H. Frampton Thomas W. Kephart

We argue that it is inconsistent to ignore the gravitational backreaction for on-shell superstring states at the Planck mass and beyond, and that these quantum states become Kerr black holes in the classical limit. Consequences are discussed.

2007
Penny Drennan Dominique A. Keeffe

As virtual economies begin to interact more with real world economies, it is important to consider the in-game activities that players engage in, which create and transfer game currency. Specifically, we examine products and services that players offer to each other within MMORPGs. We use Bartle’s taxonomy of player types to illustrate the different behavioral approaches players have in consumi...

Journal: :PLoS ONE 2008
Lu-Ning Liu Abdalmohsen T. Elmalk Thijs J. Aartsma Jean-Claude Thomas Gerda E. M. Lamers Bai-Cheng Zhou Yu-Zhong Zhang

BACKGROUND Photosynthetic organisms have developed multiple protective mechanisms to prevent photodamage in vivo under high-light conditions. Cyanobacteria and red algae use phycobilisomes (PBsomes) as their major light-harvesting antennae complexes. The orange carotenoid protein in some cyanobacteria has been demonstrated to play roles in the photoprotective mechanism. The PBsome-itself-relate...

Journal: :CoRR 2017
Victor do Nascimento Silva Luiz Chaimowicz

Digital games have become a key player in the entertainment industry, attracting millions of new players each year. In spite of that, novice players may have a hard time when playing certain types of games, such as MOBAs and MMORPGs, due to their steep learning curves and not so friendly online communities. In this paper, we present an approach to help novice players in MOBA games overcome thes...

2010
Mirjam Palosaari Eladhari

Because games set in persistent virtual game worlds (VGWs) have massive numbers of players, these games need methods of characterisation for playable characters (PCs) that differ from the methods used in traditional narrative media. VGWs have a number of particularly interesting qualities. Firstly, VGWs are places where players interact with and create elements carrying narrative potential. Sec...

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