نتایج جستجو برای: level programming problem uncertainty game theory genetic algorithm

تعداد نتایج: 3662729  

Journal: :Inf. Sci. 2007
Hongbin Dong Jun He Houkuan Huang Wei Hou

Different mutation operators have been proposed in evolutionary programming, but for each operator there are some types of optimization problems that cannot be solved efficiently. A mixed strategy, integrating several mutation operators into a single algorithm, can overcome this problem. Inspired by evolutionary game theory, this paper presents a mixed strategy evolutionary programming algorith...

Wind Power generation integrated in electrical power system can cause of variation and uncertainty which must be considered in process of generation expansion planning (GEP). The goal of this study is to model the GEP problem integrated with wind power generation and introduce the fuzzy-probability model to consider variation and uncertainty of wind power generation. To verify and optimize the ...

Mirbehbahany, Seyed Mazaher , Setayesh Nazar, Mehrdad ,

Optimal bidding strategy of power generation companies is one of the most important problems of the restructured power systems. This problem must maximize generation companies’ profit in a competitive electricity market environment. The concept of Fuzzy Expectation Value (FEV) is proposed in this paper for building of optimal bidding strategies. Based on historical data, the production co...

2016
D. K. Gajjar P. V. Shah

Operation of reservoirs, often for conflicting purposes, is a difficult task. The uncertainty associated with reservoir operations is further increased due to the on-going hydrological impacts of climate change. Therefore, various artificial intelligence techniques such as genetic algorithms, ant-colony optimization, fuzzy logic and mathematical optimization methods such as Linear programming, ...

E Mehdizadeh R Tavakkoli-Moghaddam

In this paper, a genetic algorithm is presented for an identical parallel-machine scheduling problem with family setup time that minimizes the total weighted flow time ( ). No set-up is necessary between jobs belonging to the same family. A set-up must be scheduled when switching from the processing of family i jobs to those of another family j, i  j, the duration of this set-up being the sequ...

Urban transportation is one of the most important issues of urban life especially in big cities. Urban development, and subsequently the increase of routes and communications, make the role of transportation science more pronounced. The shortest path problem in a network is one of the most basic network analysis issues. In fact, finding answers to this question is necessity for higher level ana...

2016
S. Avraamidou N. A. Diangelakis E. N. Pistikopoulos

Optimization problems involving two decision makers at two different decision levels are referred to as bilevel programming problems. In this work, we present a novel algorithm for the exact and global solution of two classes of bi-level programming problems, namely (i) bi-level mixed-integer linear programming problems (B-MILP) and (ii) bi-level mixed-integer quadratic programming problems (B-...

This study proposes a novel option-revenue sharing coordination contract framework. In the proposed model, the retailer determines the number of order sales effort. The manufacturer sets the price of products for the wholesale strategy. The investigated supply chain problem analyzes the results of different strategies. In the proposed coordination contract problem, two types of games including ...

2007
Gabriel J. Ferrer John R. Koza

In this paper, we employ the genetic programming paradigm to enable a computer to learn to play strategies for the ancient Egyptian boardgame Senet by evolving board evaluation functions. Formulating the problem in terms of board evaluation functions made it feasible to evaluate the tness of game playing strategies by using tournament-style tness evaluation. The game has elements of both strate...

1996
Gabriel J. Ferrer

In this paper, we employ the genetic programming paradigm to enable a computer to learn to play strategies for the ancient Egyptian boardgame Senet by evolving board evaluation functions. Formulating the problem in terms of board evaluation functions made it feasible to evaluate the fitness of game playing strategies by using tournament-style fitness evaluation. The game has elements of both st...

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