نتایج جستجو برای: ergonomics factors

تعداد نتایج: 1080779  

2007
Nicola Millard Rosalind Britton

Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimensions. This experiment compared the experience of playing the conventional MIT beer game with a prototype electronic version, which had been developed to reduce the complexity and costs associated with the original game...

2000
Stephen Bao Peregrin Spielholz Barbara Silverstein

2014
Piers Titus van der Torren

The Striso is a new expressive music instrument with an acoustic feel, which is designed to be intuitive to play and playable everywhere. The sound of every note can be precisely controlled using the direction and pressure sensitive buttons, combined with instrument motion like tilting or shaking. It works standalone, with an internal speaker and battery, and is meant as a self contained instru...

2005
Corinne Chabaud Sandrine Cazabat

In order to design a tool which really suit to work situations, we have to know them. Therefore, we analyse nominal, “usual”, situations in order to know the work processes of the forecasters. Nevertheless, the SIGOONS tool will be used during critical thunderstorm phenomenon. Thus, we also analyse critical situations, that means extreme situation, emergency, crisis and disaster. Since the earl...

2007
William J. Horrey Daniel J. Simons Alejandro Lleras

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