نتایج جستجو برای: draw solution
تعداد نتایج: 500069 فیلتر نتایج به سال:
Pencil is an open source, multi-platform QT-based drawing and animation solution. Software bugs in the program can cause the application to exhibit anomalous behaviour or degrade in performance. This can cause the program to hang or crash which can ultimately lead to the loss of user data. We introduce undo and recovery functionality into Pencil that will help the user recover their work by rep...
We demonstrate for the first time concept of ion sensing pencil (ISP). The pencil’s lead carries chemical functionality and is constructed by compression graphite zeolite, while clutch prepared 3D printing. ISP can be used to draw a sensor simple abrasion onto hydrophobic surface. stored at home, immediately off-the-shelf without any handling prior measurements. It’s preparation, handling, meas...
hdpe monofilaments were obtained using different extruders and drawn by post-extruder equipments. after solidification, drawn and undrawn monofilaments (draw ratio 7:1) were irradiated with 10 mev electron beams in air at room temperature at 25, 50, 75, 100 and 125 kgy dose ranges to induce a network structure. hdpe crosslinking was studied on the basis of gel content measurements. the fibers w...
We study a five-dimensional field theory which contains a monopole (string) solution with chiral fermion zero modes. This monostring solution is a close analog of the fivebrane solution of M-theory. The cancellation of normal bundle anomalies parallels that for the M-theory fivebrane, in particular, the presence of a Chern-Simons term in the low-energy effective U(1) gauge theory plays a centra...
We extend and complete recent work concerning the analytic solution of the minority game. Nash equilibria (NE) of the game have been found to be related to the ground states of a disordered hamiltonian with replica symmetry breaking (RSB), signalling the presence of a large number of them. Here we study the number of NE both analytically and numerically. We then analyze the stability of the rec...
In this paper we improve solving two-player games by computing the game-theoretical value of every reachable state. A graphics processing unit located on the graphics card is used as a co-processor to accelerate the solution process. We exploit perfect hash functions to store the game states efficiently in memory and to transfer their ordinal representation between the host and the graphics car...
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