نتایج جستجو برای: cloth geometry
تعداد نتایج: 149735 فیلتر نتایج به سال:
This paper describes the fabrication of microfluidic cloth-based analytical devices (μCADs) using a simple wax patterning method on cotton cloth for performing colorimetric bioassays. Commercial cotton cloth fabric is proposed as a new inexpensive, lightweight, and flexible platform for fabricating two- (2D) and three-dimensional (3D) microfluidic systems. We demonstrated that the wicking prope...
Wandering is a difficult-to-manage behavior problem for individuals with cognitive impairments that can jeopardize safety if an individual enters a hazardous area or becomes lost. This study investigated the effects of a cloth barrier on entry into an unsafe area. The cloth barrier reduced entry into the restricted area and had high treatment acceptability.
Experiments were conducted to adapt the cloth Nzi trap to a format suitable for fixed applications in biting fly sampling or control. Catches of tabanids [Tabanus L., Chrysops (Meigen), and Hybomitra Enderlein], and stable flies [Stomoxys calcitrans (L.)] in painted plywood traps were compared with those in standard phthalogen blue cloth traps, and in similarly painted cloth traps. The Manitoba...
Abstract. Realistic modeling and high-performance rendering of cloth and clothing is a challenging problem. Often these materials are seen at distances where individual stitches and knits can be made out and need to be accounted for. Modeling of the geometry at this level of detail fails due to sheer complexity, while simple texture mapping techniques do not produce the desired quality. In this...
We present a realtime and reliable continuous collision detection (CCD) algorithm between triangulated models that exploits the floating point hardware capability of current CPUs and GPUs. Our formulation is based on Bernstein Sign Classification that takes advantage of the geometry properties of Bernstein basis and Bézier curves to perform Boolean collision queries. We derive tight numerical e...
This paper presents a new method for cloth simulation, which uses asynchronous variants of both time integration and collision handling. Implicit integration methods like backward Euler and BDF-2 are very popular in computer graphics, since they allow for fast and stable animations. However, when combined with large time steps, their inherent numerical dissipation results in over-damped simulat...
We present a new technique which can handle both point and sliding constraints in the multigrid (MG) framework. Although the MG method can theoretically perform as fast as O(N), the development of a clothing simulator based on the MG method calls for solving an important technical challenge: handling the constraints. Resolving constrains has been difficult in MG because there has been no clear ...
We present a robust and efficient method for the two-way coupling between particle-based fluid simulations and infinitesimally thin solids represented by triangular meshes. Our approach is based on a hybrid method that combines a repulsion force approach with a continuous intersection handling to guarantee that no penetration occurs. Moreover, boundary conditions for the tangential component of...
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