نتایج جستجو برای: based affordance
تعداد نتایج: 2935579 فیلتر نتایج به سال:
A growing body of work in games research, both generative and analytic, seeks to characterize the relationship between a player’s understanding of an interactive narrative and her options for action within it. This paper provides several definitions that collectively serve as a basis for a model of the user’s comprehension of an unfolding story in a game. Central to this approach, we define the...
LearningVillages (LV) is an online game-based virtual learning environment. It aims at facilitating elementary students to pursue social inquiry learning and hence attain collaborative knowledge building (CKB). LV operates in the form of massively multi-player online role-play gaming. Different villages in this “virtual world” represent different societal issues. To embark on the development of...
When participants classify pictures of objects as upright or inverted with a left or right keypress, responses are faster if the response location (left/right) corresponds with the location of a handle (left/right) than if it does not. This result has typically been attributed to a grasping affordance (automatic activation of muscles associated with grasping the object with the ipsilateral hand...
‘Context-awareness’ could be one of the most desired fundamental abilities that a robot should have when sharing a workspace with humans co-workers. Arguably, a robot with appropriate context-awareness could lead to a better human robot interaction. In this paper, we address the problem of combining contextawareness with robotic path planning. Our approach is based on affordance-map, which invo...
Abstract Chronic pain is one of the most disabling medical conditions globally, yet, to date, we lack a satisfying theoretical framework for research and clinical practice. Over prior decades, several frameworks have been presented with biopsychosocial models as promising. However, in translation practice, these are often applied an overly reductionist manner, leaving much be desired. In partic...
This paper presents a novel object–object affordance learning approach that enables intelligent robots to learn the interactive functionalities of objects from human demonstrations in everyday environments. Instead of considering a single object, we model the interactive motions between paired objects in a human–object–objectway. The innate interaction-affordance knowledge of the paired objects...
Affordance theory has promise for studying technology’s role in organizational change. By distinguishing properties of technology and their affordances in relation to its users, it facilitates the examination of technological consequences whilst avoiding technological determinism. This paper argues that it is useful to explore affordances and consequences of their actualization (or the lack of)...
Information search is becoming increasingly demanding due to the booming of Consumer Generated Content (CGC) in online environment. This has led to growing scholarly interest in designing search features to accommodate diverse user preferences. Drawing on the Theory of Affordance Informativity, we advance ostensive informativity and performative informativity as focal mechanisms for search feat...
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