نتایج جستجو برای: polygon

تعداد نتایج: 8768  

Journal: :Pattern Recognition 1989
Chern-Lin Chen

An algorithm for computing the convex hull of a simple polygon is presented. Its correctness and complexity are also shown. Computational geometry Convex hull Simple polygon Algorithm

Journal: :Computers & OR 2006
Hamish T. Dean Yiliu Tu John F. Raffensperger

The no-fit polygon (NFP) is the set of feasible locations that one polygon may take with respect to another polygon, such that the polygons do not overlap. Feasible locations are required for most of the solutions to two-dimensional packing problems, and also for other problems such as robot motion planning. Efficient methods to calculate the NFP of two convex polygons, or one convex and one no...

1981
Hossam ElGindy

In many computer applications areas such as graphics, automated cartography, image processing, and robotics the notion of visibility among objects modeled as polygons is a recurring theme. This paper is concerned with the visibility of a simple polygon from one of its edges. Three natural definitions of the visibility of a polygon from an edge are presented. The following computational problem ...

Journal: :CoRR 2016
Min-Sheng Lin Chien-Min Chen

Let G denote a graph and let K be a subset of vertices that are a set of target vertices of G. The Kterminal reliability of G is defined as the probability that all target vertices in K are connected, considering the possible failures of non-target vertices of G. The problem of computing K-terminal reliability is known to be #P-complete for polygon-circle graphs, and can be solved in polynomial...

Journal: :J. Algorithms 1989
Michael T. Goodrich

In this paper we present a.n efficient pa.ra.Ilel algorithm. for polygon tria.ngu.Ia.tion. The algo-rithm we present runs in O(logn) time using D(n) processors, which is optimal if the polygon is allowed to contain holes. This improves the previous parallel complexity bounds for this problem by a log n factor. If we are also given a trapezoidal decomposition of the polygon as input, then we can...

2009
Kenichi SUGIHARA

Based on building polygons (building footprints) on a digital map, we are proposing a GIS (Geographic Information System) and CG integrated system to generate 3-D building models automatically. Most building polygons‟ edges meet at right angles (orthogonal polygon). A complicated orthogonal polygon can be partitioned into a set of rectangles. In order to partition an orthogonal polygon, we prop...

Journal: :Communications in Analysis and Geometry 2007

Journal: :The Journal of Engineering 2019

Journal: :Computational Geometry 2008

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