نتایج جستجو برای: pathway studio

تعداد نتایج: 325589  

Journal: :Journal of teaching and learning with technology 2021

The creative arts use primarily visual, kinaesthetic and somatic modes that depend on face-to-face communication in contrast to many other university subjects which rely more heavily the written word. hands-on, practice-based nature of art education makes it perhaps one least transferrable a fully online model. What can be learnt, then, from forced situation teaching supervising studio-based le...

2016
Paul Y. Chan Minghui Dong Grace Xue Hui Ho Haizhou Li

Singing synthesis is a rising musical art form gaining popularity amongst composers and end-listeners alike. To date, this art form is largely confined to offline boundaries of the music studio, whereas a large part music is about live performances. This calls for a real-time synthesis system readily deployable for onstage applications. SERAPHIM is a wavetable synthesis system that is lightweig...

2012
Kang-Hee Lee Kyoungsu Oh

Objective: The standardized data may easily move within a network and connect to other systems without any time or geographical limitations. This concept is fundamental to the idea of the ubiquitous robot. Method: This paper discusses those definitions briefly including the approach of Samsung Electronics Co., Ltd (SEC). Here we present a ubiquitous robot S/W platform, AnyRobot Studio which cov...

2011
Nariaki Nishino Satoshi Kawabe

This paper presents a game theoretic analysis of production structures including several stakeholders in the Japanese animation market and its related goods markets. We construct a decision-making model of the industry including players of four kinds: an animation studio, a broadcasting company, a related products manufacturer, and consumers. Additionally, we model two production structures: th...

2003
Jonathan Starck Adrian Hilton

This paper introduces the concept of a “3D Virtual Studio” for human appearance capture, akin to the motion capture studio for human motion tracking. Ultimately the 3D Virtual Studio should enable video-realistic reconstruction of a moving person from any viewpoint. A mesh-based stereo technique is presented to reconstruct a moving person from multiple camera views. This technique optimises a s...

2006
Thorsten Hennig-Thurau Mark B. Houston Shrihari Sridhar

We examine the relative roles of marketing actions and product quality in determining commercial success. Using the motion picture context, in which product quality is difficult for consumers to anticipate and information on product success is available for different points in time, we model the effects of studio actions and movie quality on a movie’s sales during different phases of its theatr...

2005
Adam Twardoch

he new generation of FontLab’s professional font editors (FontLab Studio 5 and AsiaFont Studio 5) includes numerous improvements relevant for Unicode font developers. We present some of the feature highlights: better support for Unicode 4.1, support for advanced layout technologies (improved OpenType Layout support and new AAT support), greatly improved class-based kerning and metrics. We discu...

2002
Jun Nakahara Aku Imai Mana Taguchi Akira Itou Yuhei Yamauchi Takeshi Sunaga

The purpose of this paper is to report the development a web-based learning community system called 'the Robot Studio,' in which learners are helped to create autonomous robots. As an online robot contest is held in the Robot Studio, learners upload some still and moving graphics, as well as program files of their robots, and participate in a competition where they can interact and rate their w...

1999
Pascal Van Hentenryck Laurent D. Michel Philippe Laborie Wim Nuijten Jerome Rogerie

OPL is a modeling language for mathematical programming and combinatorial optimization problems. It is the first modeling language to combine high-level algebraic and set notations from modeling languages with a rich constraint language and the ability to specify search procedures and strategies that are the essence of constraint programming. In addition, OPL models can be controlled and compos...

2016
Wolfgang E. Lorenz Gabriel Wurzer

The design studio 'Flying Bricks' was held during the summer semester 2015. Its main objective was to redesign an existing building with the use of facing bricks algorithmically, utilizing algorithmic thinking and programming as a means for form generation. The purpose of having students express their designs in terms of code was to emphasize problem thinking over solution generation, which has...

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