نتایج جستجو برای: makespan criterion

تعداد نتایج: 79659  

Journal: :Computers & OR 2010
B. Naderi Rubén Ruiz

This paper studies a new generalization of the regular permutation flowshop scheduling problem (PFSP) referred to as the distributed permutation flowshop scheduling problem or DPFSP. Under this generalization, we assume that there are a total of identical factories or shops, each one with machines disposed in series. A set of n available jobs have to be distributed among the factories and then ...

Journal: :Oper. Res. Lett. 1994
Chung-Yee Lee George L. Vairaktarakis

We consider flowshop environments that consist of multiple stages and multiple machines in each stage. The flowshops are flexible in the sense that a task within a stage can be processed by any of the machines in the stage. We refer to this design as the hybrid flowshop. Our objective is to schedule a set of n jobs so as to minimize makespan. The problem is NP-complete even in the case of a sin...

Journal: :ACM Transactions on Algorithms 2015

Journal: :International Journal on Artificial Intelligence Tools 2007

2008
Na Fu Hoong Chuin Lau Fei Xiao

We consider the Resource-Constrained Project Scheduling Problem with minimal and maximal time lags under resource and duration uncertainties. To manage resource uncertainties, we build upon the work of Lambrechts et al 2007 and develop a method to analyze the effect of resource breakdowns on activity durations. We then extend the robust local search framework of Lau et al 2007 with additional c...

Hossein Pedram Mostafa Zandieh Vahid Kahejvand

 To use services transparently in a distributed environment, the Utility Grids develop a cyber-infrastructure. The parameters of the Quality of Service such as the allocation-cost and makespan have to be dealt with in order to schedule workflow application tasks in the Utility Grids. Optimization of both target parameters above is a challenge in a distributed environment and may conflict one an...

Journal: :Lecture Notes in Computer Science 2021

We study a primitive vehicle routing-type problem in which fleet of n unit speed robots start from point within non-obtuse triangle $$\Delta $$ , where $$n \in \{1,2,3\}$$ . The goal is to design robots’ trajectories so as visit all edges the with smallest visitation time makespan. begin our by introducing framework for subdividing into regions respect type optimal trajectory that each P admits...

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