نتایج جستجو برای: life world
تعداد نتایج: 1135718 فیلتر نتایج به سال:
0747-5632/$ see front matter 2011 Elsevier Ltd. A doi:10.1016/j.chb.2011.05.011 ⇑ Corresponding author. Address: The P.R.O.S.E. University, 1 LMU Drive, Suite 4700, Los Angeles, CA E-mail address: [email protected] (R.L. Gilbe One hundred and ninety-nine participants, each of whom was currently involved in an intimate relationship within the 3D virtual world of Second Life, completed meas...
In the past six decades, lifespan inequality has varied greatly within and among countries even while life expectancy has continued to increase. How and why does mortality change generate this diversity? We derive a precise link between changes in age-specific mortality and lifespan inequality, measured as the variance of age at death. Key to this relationship is a young-old threshold age, belo...
Companies’ investment in international assignments remains essential, but is affordable for only relatively few employees. In today’s global economy, many employees must gain cultural intelligence. Encyclopedic web sites and smart game simulations are ill-equipped to offer the live, authentic immersive experience of Virtual World environments; learning from colleagues who are country-natives th...
In this paper we discuss the potentialities of 3D virtual worlds in education. We argue that assignments in virtual worlds and a constructivist approach go hand in hand. We identify the aspects of virtual worlds (such as ActiveWorlds and SecondLife) that make them useful for education and research, as well as aspects that do not. We found that intertwining real life instructional courses with v...
The purpose of this conceptual replication study is to validate the cognitive absorption construct and the model proposed by Agarwal and Karahanna (2000) in the context of 3-D immersive virtual worlds. For this the original scale items were adapted to the new context, and the model was tested with the data collected from 307 customers of a large technology firm who voluntarily participated in a...
Virtual consumption, or consumption of virtual goods and property, has become a major economic activity in social virtual worlds such as Second Life. Given that virtual consumption has become an important part of everyday virtual life in social virtual worlds, understanding virtual consumption can be an essential aspect to understanding user behavior in those worlds. Despite its significance, l...
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although theoretically peace affects health, few published evidence for such an association was empirically available. this study aimed to explore the association between peace and life expectancy (le) among the world countries.in an ecological study and using random effects regression model, we examined the association between peace and le among world countries between 2007 and 2012. the le at...
Human and workplace, family (individual around and world outside of according be may which mind in images and roles depict) society or pleasant are perceptions these, experiences previous to of part major constitute employment and Working. unpleasant tension create to factor important be can and life social human providing and profession leaving, discontent cause would which the are pressures P...
it is not possible to understand developments of a country’s culture and civilization without knowing his believes and myths. whether it is north or south, east or west, planes or mountains, sahara or deserts, here in iran every corner includes valuable and precious treasures which are known all over the world, and cultural – historical objects which are found here adorn all well known museums...
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