نتایج جستجو برای: interactive theory
تعداد نتایج: 865332 فیلتر نتایج به سال:
موضوع اصلی مورد بحث در این پایان نامه «استفاده از الگوی متن دوسویه به عنوان ابزاری کار آمد برای جذب مخاطب در رادیو» می باشد. به عبارت دقیق تر با ارائ? مدلی مبتنی بر تکنیک "interactive digital storytelling" ، مدلی برای نویسندگی دوسویه در رادیو ارائه می دهیم که با استفاده از آن می توان از پتانسیل «مخاطب فعال» برای ایجاد رابطه ای تخصصی شده و پایدار بین مخاطب و رسان? رادیو استفاده کرد.
even though, to date, a lot of studies have been conducted on the subject of politeness theory, there are very few studies regarding the applicability of this theory to translation between english and persian which shows the reason behind conducting the present study. this study was carried out with the aim of highlighting whether there is any difference between english and persian methods of u...
The refinement calculus and type theory are both frameworks that support the specification and verification of programs. This paper presents an embedding of the refinement calculus in the interactive theorem prover Coq, clarifying the relation between the two. As a result, refinement calculations can be performed in Coq, enabling the interactive calculation of formally verified programs from th...
Understanding the role of agency is crucial for the creation of interactive fiction. This paper considers some dramatic and literary theories that explicitly or implicitly contain a notion of agency, and examines how these varying notions inform the theory and practice of interactive narrative and drama.
This research investigates the use of digital technology namely interactive multimedia in effective art education provided by museum. Several multimedia experience examples created for art education are study case subjected to assistance audiences’ learning within the context of existing theory in the field of interactive multimedia. Keywords—E-learning, Fine Arts, Interactivity, Multimedia
We present interactive quantum chemistry simulation at the atom superposition and electron delocalization molecular orbital (ASED-MO) level of theory. Our method is based on the divide-and-conquer (D&C) approach, which we show is accurate and efficient for this non-self-consistent semiempirical theory. The method has a linear complexity in the number of atoms, scales well with the number of cor...
This paper is based on work to develop an interactive learning game called HEALTHSIMNET that is meant for improving practice in a health care network. It considers three selected models for analysis of documentary data acquired during semi-structured interviews with participants of a network of health practitioners in the HIV field. The paper briefly reviews the expansive theory of learning but...
Presently, designers of interactive narratives and video games have only a slender understanding of the aesthetic experiences their audiences and users seek. Using schema theory, this study articulates the two varieties of aesthetic pleasures that users of interactive works enjoy: immersion and engagement. It uses schema theory to define the characteristics of immersion and engagement in both c...
This paper presents an algorithm for analyzing social situations within a robot. We contribute a method that allows the robot to use information about the situation to select interactive behaviors. This work is based on interdependence theory, a social psychological theory of interaction and interpersonal situation analysis. Experiments demonstrate the utility of the information provided by the...
This paper describes our doctoral research project about sociability evaluation methods for interactive television. First, the two main research questions are formulated, which address the core aspects of our research: creating guidelines to evaluate the sociability of interactive television and adapting the method of user testing to detect sociability issues in interactive television. Previous...
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