نتایج جستجو برای: game technique
تعداد نتایج: 711233 فیلتر نتایج به سال:
As a consequence of technical difficulties such as unreliable tracking, many AR applications get stuck in the "how to implement" phase rather than progressing to the "what to show" phase driven by information visualization needs rather than basic technology. In contrast, most of today's computer games are set in a fairly realistic 3D environment, and unlike many AR applications, game interfaces...
In this study, games were prepared that will contribute to improving the vocabulary of children learning Arabic. Considering target audience, it is known game techniques and word teaching offer a fun lively course environment increase motivation student. qualitative research methods used. Document analysis technique was used in collection data. The findings analyzed by method exponence systemat...
This paper suggests multi-agent systems (MASs) for implementing game artificial intelligence (AI) for video games. One of main hindrances against using MASs technology in video games has been the real-time constraints for frame rendering. In order to deal with the real-time constraints, we introduce an adaptation-oriented approach for maintaining frame rate in acceptable ranges. The adaptation ...
Recent advances in face-tracking technology have made it possible to recognize head movements using a commodity web-camera. This development has created exciting possibilities for enhancing player enjoyment during computer game play. In order to ascertain the real-world potential for head gestural input to First Person Shooter games, we have developed seven diverse interaction techniques and in...
Game (Artificial Intelligence) is defined as the decision making process of computer-controlled opponent in video games. To improve the entertainment value of games, Adaptive game AI can be used to allowing computer-controlled opponents to fix weaknesses automatically in the game AI, and to respond to changes in human-player tactics. Dynamic Scripting is a reinforcement learning technique succe...
The Design and Trial of an Educational Game Based on a Fifth Grade Course Y. MahdaviNasab H. Fardaanesh, Ph.D. E. Talaa’ee, Ph.D. J. Haatami, Ph.D. Games as enjoyable activities are of special interest to children, and their use as instructional tools can lead to better learning. In order to design and develop such a game from a constructivist perspective, one of ...
Applying Spatial-Temporal Model and Game Theory to Asymmetric Threat Prediction Accurate predictions of enemy course of actions (ECOA) are important to the command and control optimization strategies in long-lasting battles. In most Command and Control (C2) applications, the existing techniques, such as spatial-temporal point models for ECOA prediction or Discrete Choice Model (DCM), assume tha...
This paper introduces a preliminary study on affective effects of Spoken Dialog-Based Language Learning Game (DB-LLG) currently under the development in our research group. DBLLG is an educational game designed for language learners to convey interactive conversations with in-game characters in interactive immersive environments, such as post office, library, shops, on the street, etc. Students...
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