نتایج جستجو برای: dust rgb

تعداد نتایج: 49631  

2016
Yuan-Cheng Lee Jiancong Chen Ching Wei Tseng Shang-Hong Lai

Face recognition from RGB-D images utilizes 2 complementary types of image data, i.e. colour and depth images, to achieve more accurate recognition. In this paper, we propose a face recognition system based on deep learning, which can be used to verify and identify a subject from the colour and depth face images captured with a consumer-level RGB-D camera. To recognize faces with colour and dep...

2001
Marek Domanski Krzysztof Rakowski

A comparison of lossleess compression results is given for RGB, YCRCB and reversible JPEG 2000 color space. The paper describes the general conditions that rounding errors of a color transformation do not cumulate in the consecutive cycles of forward and inverse transformation. In particular, rounding errors of the RGB → YCRCB → RGB transformation do not accumulate in the consecutive transforma...

2016
Boaz Arad Ohad Ben-Shahar

Hyperspectral imaging is an important visual modality with growing interest and range of applications. The latter, however, is hindered by the fact that existing devices are limited in either spatial, spectral, and/or temporal resolution, while yet being both complicated and expensive. We present a low cost and fast method to recover high quality hyperspectral images directly from RGB. Our appr...

Journal: :CoRR 2017
Charles Ruizhongtai Qi Wei Liu Chenxia Wu Hao Su Leonidas J. Guibas

While object recognition on 2D images is getting more and more mature, 3D understanding is eagerly in demand yet largely underexplored. In this paper, we study the 3D object detection problem from RGB-D data captured by depth sensors in both indoor and outdoor environments. Different from previous deep learning methods that work on 2D RGB-D images or 3D voxels, which often obscure natural 3D pa...

2014
Thomas Schrader Anne Nadolny Robert Piduch Peter Hufnagl

Introduction: The application of Whole Slide Images (WSI) as virtual slides (VS) is the clue of digital pathology. Two main factors limit currently the application of WSI in daily use: the scanning speed and the expectation of constant image quality. The automatic scan process should ensure a constant image quality at a high level. Meanwhile many libraries of VS exist for educational, research ...

Journal: :J. Graphics, GPU, & Game Tools 2011
Peter Shirley Austin Robison R. Keith Morley

Simple tone reproduction methods such as the Reinhard global photographic tonemapping operator are popular methods for mapping high-dynamic range images to a lowdynamic range display. However, these methods deal mainly with how luminance is mapped; much less attention has been paid to how a full RGB color is produced. We introduce a simple method, inspired by traditional photography’s use of po...

2012
Krystof Litomisky

Introduction In November 2010, Microsoft released the Kinect RGB-D sensor as a new Natural User Interface (NUI) for its XBOX 360 gaming platform. The Kinect, like other RGB-D sensors, provides color information as well as the estimated depth for each pixel. At $150, the Kinect is an order of magnitude cheaper than similar sensors that had existed before it. This has dramatically reinvigorated i...

2011
Manuel Blum

We present a feature extraction method for RGB-D data based on k-means clustering that builds on recent work by Coates et al. Using unsupervised learning methods we are able to automatically learn feature responses that combine all available information (color and depth) into one, concise representation. We show that depth information can substantially increase the recognition performance and t...

2012
Liefeng Bo Xiaofeng Ren Dieter Fox

Recently introduced RGB-D cameras are capable of providing high quality synchronized videos of both color and depth. With its advanced sensing capabilities, this technology represents an opportunity to dramatically increase the capabilities of object recognition. It also raises the problem of developing expressive features for the color and depth channels of these sensors. In this paper we intr...

2013
Pablo García-Sánchez Juan Julián Merelo Guervós D. Calandria Ana Belén Pelegrina Ortiz R. Morcillo F. Palacio Rubén Héctor García-Ortega

This paper compares the use of RGB and HSV histograms during the execution of an Evolutionary Algorithm. This algorithm generates abstract images that try to match the histograms of a target image. Three different fitness functions have been used to compare: the differences between the individual with the RGB histogram of the test image, the HSV histogram, and an average of the two histograms a...

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