نتایج جستجو برای: characters

تعداد نتایج: 42988  

Journal: :J. Symb. Comput. 1986
Mike D. Atkinson R. A. Hassan

Computational methods for finding the character table of a finite group require a stock of reducible characters and techniques for decomposing these characters into irreducible characters. A method for generating reducible characters from a representation of a group is proposed. Several new techniques for computing the irreducible decompositions of a set of characters are given; these technique...

1999
Isabel Machado Ana Paiva

This paper presents an initial study undertaken with the goal of building believable synthetic characters that will inhabit a collaborative 3D story creation environment for young children (7-9 years old). Our aim is to develop such characters in a manner that children will be able to manipulate and direct their characters as if they were performing their characters’ roles themselves and at the...

This article analyzes the story known Iranian writer Firuz Zanuzi Jalali. "Cursed Watch" compared with the works of F.M. Dostoevsky, are analogous to the events of the novel "Crime and Punishment". There are Parallels between street accidents, there are similarities in the descriptions seen by the characters, marked similarities in the descriptions of the paintings, whi...

The article deals with emotions represented through images of the characters of M.Y. Lermontov’s novel A Hero of Our Time. The author consecutively analyzes elements of the text, in which emotions of male and female characters are nominated, directly expressed and described. The number of lexical units and text elements involved in the representation of a particular emotion is recorded in...

1998
Jeffrey Adams

Two of the primary methods of constructing automorphic forms are the Langlands program and Howe's theory of dual pairs. The Langlands program concerns a reductive linear group G deened over a number eld. Associated to G is its dual group L G. The con-jectural principle of functoriality says that a homomorphism L H ! L G should provide a \transfer" of automorphic representations from H to those ...

1996
Daniel Rousseau

Personality characterizes an individual through a set of traits that influence his or her behavior. We propose a model of personality that can be used by intelligent, automated actors able to improvise their behavior and to interact with users in a multimedia environment. Users themselves become actors by exercising high-level control over their own intelligent agents. We propose different dime...

Journal: :IEEE Computer Graphics and Applications 2011
Aaron Hertzmann Victor B. Zordan

To outsiders, it might seem natural—obvious, even—that you could use physics to make animated characters move in games and movies. The surprising fact is that physics-based characters have never been very successful in production. However, over the last few years, physicsbased character animation has been experiencing tremendous growth and a great deal of attention in computer graphics research...

2013
Eder Miguel Andrew Feng Yuyu Xu Ari Shapiro

Cloth manipulation is a common action in humans that current animated virtual characters are not able to perform due to its complexity. In this paper we focus on dressing-up, which is probably the most common action involving cloth. We identify the steps required to perform the task and describe the systems responsible for each of them. Our results show a character that is able to put on a scar...

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