نتایج جستجو برای: authorial self

تعداد نتایج: 526571  

2008
David L. Roberts

An interactive narrative is an education, training, or entertainment experience. There are two qualities that make an experience an interactive narrative. To understand those, let us clarify the meanings of interactive and narrative. Interactive: capable of acting on or influencing each other; and Narrative: presentation of events in a purposeful sequence. Thus, the qualities that define an int...

Journal: :Journal of Quantitative Linguistics 2012
Mike Kestemont Walter Daelemans Dominiek Sandra

We explore the application of stylometric methods developed for modern texts to rhymed medieval narratives (Jacob van Maerlant and Lodewijk van Velthem, ca. 1260–1330). Because of the peculiarities of medieval text transmission, we propose to use highly frequent rhyme words for authorship attribution. First, we shall demonstrate that these offer important benefits, being relatively content-inde...

Journal: :Journal of Victorian Culture 2022

Abstract This article analyses various representations of the figure ‘pit brow lassie’ with a particular emphasis on two novels; Frances Hodgson Burnett’s That Lass O’ Lowrie’s (1877) and John Monk Foster’s A Pit Brow Lassie (1889). It argues that pit women provided focus for discussions interplay class gender roles in Victorian Britain. The begins by tracing history attitudes towards women’s e...

Journal: :Lecture Notes in Computer Science 2021

Authorial clustering involves the grouping of documents written by same author or team authors without any prior positive examples an author’s writing style thematic preferences. For authorial on shorter texts (paragraph-length that are typically than conventional documents), document representation is particularly important. We propose a high-level framework which utilizes compact data in late...

Journal: :Ibérica 2022

The stage is an apt metaphor for how the ERPP community has come to understand research-based writing: research writing of course a textual practice, but it also inherently social, with both cognitive and affective dimensions. aim our paper (based on talk given at NFEAP in 2021) bring new insights understanding these stages by presenting few data examples derived from task completed group docto...

2006
James M. Thomas R. Michael Young

This paper describes a foundation for an interface to allow non-technical human authors to collaborate with an automated planning system to design interactive narrative. Drawing from research in advisable and mixed-initiative planning, a domain metatheory is presented that allows for qualitative elaborations of narrative domains. The authors describe a graphical user interface that exploits thi...

2011
Jichen Zhu Kenneth E. Ingraham J. Michael Moshell

A key challenge in computer-based interactive narrative is the conflict between user agency and authorial control of the story quality. Valuable lessons can be learned from improvisational and especially interactive theatre, where various narrative and interactive strategies have been developed to engage users in the process of co-creating the story. In this paper, we focus on the use of charac...

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