نتایج جستجو برای: and collaborative learning environment
تعداد نتایج: 16994035 فیلتر نتایج به سال:
Collaborative learning involves small groups of students working together to solve problems for the purpose of learning. There are a large number of researches that focus on the technical aspects of computer-mediated environments for collaborative learning. Very few studies have examined the design of Web 2.0 technologies to support collaborative learning using an activity-oriented approach. In...
educational researchers have provided evidence that teachers’ emotional intelligence has strong effects on various aspects of teaching and learning. yet, in the field of teaching english to speakers of other languages (tesol), inquiry into teachers’ emotional intelligence is nearly limited. given its documented powerful impact on teaching practices and student learning, it is critical to pursue...
As promising benefits of online collaborative learning are evidenced, a digital learning community is taking its place as a popular learning environment. Despite the many benefits of collaborative learning, learners experience ambivalence. The promising benefits of a learning community cannot be obtained without purposeful facilitation. The primary goal of this study is to see if activity theor...
In the view of situated learning theory, knowledge and understanding are fundamentally products of learning situations. Learning is situated and takes place by means of legitimate peripheral participation within the context of a community of practice. Based on the theory of situated learning, this article develops conceptual and technical approaches to build a webbased collaborative 3D car-driv...
Education is one of the most important elements in our lives because it is a direct way to broaden our knowledge. In order to enhance academic learning experience, an increasing number of instructors are changing their pedagogies to make their students socially active in class participation. In this article, the author describes how the development and implementation of the technology-supported...
Massively Multiplayer Online Games (MMOGs) are rich in goaloriented activities and collaborative and social interactions, both essential for learning the game and progressing. In this chapter we employ a theoretical framework for linking learning and collaborative learning principles with MMOGs and investigate, through an exploratory and qualitative approach, features of the tasks, groups, and ...
In the recent years, the usage of 3D Collaborative Virtual Environments (CVEs) for educational purposes has increased. The metaphors behind the design of virtual places are quite diverse, from replication of real universities to art museums and scientific labs. At the same time, recent technological developments have opened new perspectives for the cooperation between human learners, virtual hu...
introduction: the present study aimed to investigate the psychometric properties of grasha-riechmann student learning styles scale. method: the participants included 1039 students (421 students in human and 618 students in technical sciences), selected through the stratified sampling method from tehran university. they answered the grasha-riechmann student learning style scale and the data was ...
This study investigates the contribution of Group Support Systems (GSS) to collaborative learning environments. We propose a model explaining the effect of GSS on the acquisition of problem solving knowledge. We also discuss the results of an empirical study designed to test the predictions of the proposed model. In the empirical study, a GSS supported environment is compared to a traditional f...
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