نتایج جستجو برای: telerehabilitation
تعداد نتایج: 1349 فیلتر نتایج به سال:
Within the context of telerehabilitation, serious games have a significant role, but creating software for is resource demanding. We present Proteo, modular and open-source framework developing from scratch. also two game implementation examples with analysis end user therapist/researcher satisfaction. By involving group 11 specialized therapists 9 users we analyzed Proteo’s found that both gro...
Introduction: In recent years, due to physical problems of patients or restrictions on social interactions in COVID-19 pandemic, telerehabilitation based on virtual reality (VR) attracted the attention of many researchers. Method: In this applied research, a Kinect sensor and an image processing software were used to design and implement a motion simulator for rehabilitation of patients with...
The reported study employed a virtual reality (VR) system, using a head mounted display (HMD), to investigate road crossing behavior in children and young adults. Younger children (aged 5-9 years) made the greatest number of unsafe road crossings and the oldest participants (aged >19 years) the fewest. Overall performance was better (fewer unsafe road crossings) in uniform speed than uniform di...
Introduction: Fatigue is one of the most common symptoms in people with multiple sclerosis. Fatigue reduces the various motor, sensory and psychological functions of the patients and is the source of problems in performing daily activities in their lives. Due to the Covide-19 pandemic, rehabilitation nurses should adopt coherent programs that are appropriate for the available facilities for the...
نمودار تعداد نتایج جستجو در هر سال
با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید