نتایج جستجو برای: preference index

تعداد نتایج: 459522  

2004
Ronen I. Brafman Carmel Domshlak Tanya Kogan

We consider the challenge of preference elicitation in systems that help users discover the most desirable item(s) within a given database. Past work on preference elicitation focused on structured models that provide a factored representation of users’ preferences. Such models require less information to construct and support efficient reasoning algorithms. This paper makes two substantial con...

2015
Mason Wright Yevgeniy Vorobeychik

Team formation is a core problem in AI. Remarkably, little prior work has addressed the problem of mechanism design for team formation, accounting for the need to elicit agents’ preferences over potential teammates. Coalition formation in the related hedonic games has received much attention, but only from the perspective of coalition stability, with little emphasis on the mechanism design obje...

2014
Raquel Ureña Francisco Chiclana Sergio Alonso Juan Antonio Morente-Molinera Enrique Herrera-Viedma

Rapid changes in the business environment such us the globalization as well as the increasing necessity to make crucial decisions involving a huge range of alternatives in short period of time or even in real time have made that computerized group decision support systems become very useful tools. However in the majority of the cases the panel of experts cannot provide all the information about...

2007
Toby Walsh

Uncertainty arises in preference aggregation in several ways. There may, for example, be uncertainty in the votes or the voting rule. Such uncertainty can introduce computational complexity in determining which candidate or candidates can or must win the election. In this paper, we survey recent work in this area and give some new results. We argue, for example, that the set of possible winners...

Journal: :European Journal of Operational Research 2013
Jafar Rezaei Roland Ortt

0377-2217/$ see front matter 2012 Elsevier B.V. A http://dx.doi.org/10.1016/j.ejor.2012.09.037 ⇑ Corresponding author. Tel.: +31 15 27 81716; fax E-mail addresses: [email protected] (J. Rezaei), j.r. 1 Tel.: +31 15 27 84815; fax: +31 15 27 83177. One of the strategic activities of a firm is supplier segmentation, whereby a firm creates groups of suppliers to handle them differently. Existing ...

Journal: :Computers & OR 2000
Vincent Mousseau Roman Slowinski Piotr Zielniewicz

Multiple Criteria Sorting Problem consists in assigning a set of alternatives A"Ma 1 , a 2 ,2, l evaluated on n criteria g 1 , g 2 ,2, n to one of the categories which are pre-de"ned by some norms corresponding to vectors of scores on particular criteria, called pro"les, either separating the categories or playing the role of central reference objects in the categories. The assignment of an alt...

Journal: :Fuzzy Sets and Systems 2014
Bin Zhu Zeshui Xu

The existing methods for solving the group decision making (GDM) problems with preference relations generally include four steps: (1) estimation of missing preferences, (2) consistency and consensus reaching, (3) aggregation and (4) exploitation, which make the GDM process complicated. Relatively, very few research results focus on exploring the methods which can simplify this process to improv...

Journal: :Journal of biosocial science 2008
Lei Zhang Inas Rashad

Much focus has been placed on the obesity epidemic due to its high prevalence and the costs it imposes on society. Using 2004 data from the Roper Center, complemented with 2003 data from the Behavioural Risk Factor Surveillance System, this study analyses the possible effect that time preference has on health in the United States, as measured by the body mass index. After controlling for a vari...

2003
Avrim Blum Jeffrey C. Jackson Tuomas Sandholm Martin Zinkevich

In this paper we explore the relationship between “preference elicitation”, a learning-style problem that arises in combinatorial auctions, and the problem of learning via queries studied in computational learning theory. Preference elicitation is the process of asking questions about the preferences of bidders so as to best divide some set of goods. As a learning problem, it can be thought of ...

2010
Noor Shaker Georgios N. Yannakakis Julian Togelius

In this paper, we show that personalized levels can be automatically generated for platform games. We build on previous work, where models were derived that predicted player experience based on features of level design and on playing styles. These models are constructed using preference learning, based on questionnaires administered to players after playing different levels. The contributions o...

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