نتایج جستجو برای: pathway studio

تعداد نتایج: 325589  

2011
Marc Aurel Schnabel

This chapter discusses the implications of designing, perception, comprehension, communication and collaboration within the framework of an ‘Immersive Virtual Environment Design Studio’. It has been suggested that the unique properties of immersive virtual environments can empower designers to express, explore and convey their imagination more easily. For these reasons the very different nature...

2010
Anthony Williams Michael Ostwald Hedda Haugen Askland

The design studio is integral to design education. It plays an important role in the training of future designers, representing a key space for experimentation and creative activity. In contrast to other elements of design education, the studio gives students first hand experiences of the design process and the practical aspects of designing. It introduces them to the concept of creativity and ...

2013
Kees Boersma Hannah Langen

Studio K, a relatively new quasi-public space in a gentrifying multi-ethnic neighborhood in Amsterdam East, is a prime example of the growing urban reinvestment within the area. The basic idea behind the by students managed Studio K is to create a cultural centre as an open place, including a cinema, restaurant, bar and club, where all visitors feel at home. It is the form and content that rend...

Journal: :Marketing Science 2012
Joan Calzada Tommaso M. Valletti

Intertemporal movie distribution: Versioning when customers can buy both versions* We study a model of film production, distribution and consumption. The studio can release two goods, a theatrical and a video version, and has to decide on its versioning and sequencing strategy. In contrast with the previous literature, we allow for the possibility that consumers watch both versions. This simple...

2011
Laura Moody

This paper describes the development of a studio-based approach for teaching ergonomics and human factors to undergraduate engineering students. Studio-based methods in engineering education draw on the concept of a “design studio” as the basis for learning and applying fundamental skills and knowledge through a series of directed exploration and design projects under the guidance of the course...

2007
Kazuhiko Yamazaki Kazuo Furuta

The purpose of this research was to develop an approach to artifact design based on information technology. To make interactive systems easy to use, many companies utilize a user centered design approach. One of the principles for user centered design is to consider the total user experience to cover all of the user’s views. To consider the total user experience is not easy because a user’s exp...

2013
Dmitry Chetverikov

In this talk, we discuss modern tools for creating 4D content and mixed-reality systems for future internet. First, we present the main features of the 4D studio at MTA SZTAKI. The studio is capable of building dynamic 3D models of humans in real-time and, in higher quality, off-line. In the real-time mode, the system can transmit a model to a mobile device which can visualise the model as mixe...

Journal: :Bioinformatics 2014

Journal: :The Journal of the Acoustical Society of America 1947

Journal: :KnE Social Sciences 2018

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