نتایج جستجو برای: media environment
تعداد نتایج: 782558 فیلتر نتایج به سال:
The objective of this research is on developing a Web-based learning environment with interactive 3D media. The increasing computing power allows us to use computers as powerful educational media. For each particular domain, appropriate media representation has been an essential factor for a computer-based education system to deliver knowledge to students. As cognitive media, computers are effe...
Social media has become almost a necessity in today’s news environment. Science journalists use social media platforms like Twitter, Facebook and Google+ to keep abreast of news, find story ideas, share their stories, cultivate authority and engage with readers.
Guaranteeing QoS of media-based applications in virtualized environment Like Zhou, Song Wu, Xuanhua Shi, Hai Jin & Jiangfu Zhou To cite this article: Like Zhou, Song Wu, Xuanhua Shi, Hai Jin & Jiangfu Zhou (2013) Guaranteeing QoS of media-based applications in virtualized environment, New Review of Hypermedia and Multimedia, 19:3-4, 217-233, DOI: 10.1080/13614568.2013.834487 To link to this art...
Diffusion Theory in the New Media Environment: Toward an Integrated Technology Adoption Model David J. Atkin, Daniel S. Hunt & Carolyn A. Lin To cite this article: David J. Atkin, Daniel S. Hunt & Carolyn A. Lin (2015) Diffusion Theory in the New Media Environment: Toward an Integrated Technology Adoption Model, Mass Communication and Society, 18:5, 623-650, DOI: 10.1080/15205436.2015.1066014 T...
In this paper we propose a model for eecient storage and retrieval of multi-media data. Unlike traditional attribute-based data models, the proposed model addresses the content-based retrieval methods in a multi-media environment. The model is general enough to be applied on diierent media (e.g.
Meta-media and meta-communication – revisiting the concept of genre in the digital media environment
As analytical categories, genres have traditionally occupied a middle ground – between media as technologies and institutions, on the one hand, and discourses as material and modal forms of expression and interaction, on the other. With digitalization, the very concept of genre is in doubt: is the world wide web, Facebook, or the writing on its walls the genre? This article situat es genre in r...
Yuya ABE Katsunori OKAJIMA Study on installation requirements about display on electronic in-car mirror and improvement of depth feel. In recent years, electronic in-car mirrors are paid attention to by automobile industry. It has a lot of benefit in safety, but on the other hand it has some problems. This study aims to clarify visibility of display on electronic rear-view mirrors and to improv...
This paper describes an environment for editing and performing interactive media art/entertainment. The design background is to provide artistic/entertainment pieces, in which multiple people can participate without special sensory equipment. This paper introduces a gesture input function using color tags in the image and some matching functions to be used for writing a piece. This paper shows ...
This paper presents the current state in an ongoing development of the Emonic Environment (EE): a real-time improvisational system employing evolutionary principles for the mutation of media space. We position the associated problems in the context of user interaction, provide eight principles essential for creating an improvisational media environment, follow with a description of how the EE i...
Currently the media production domain lacks efficient ways to organize and search for media assets. Ontology based applications have been identified as a viable solution to this problem, however, sometimes being too complex for non-experienced users. We present the SALERO Intelligent Media Annotation & Search system which provides an integrated view onto results retrieved from different search ...
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