نتایج جستجو برای: gpu

تعداد نتایج: 10995  

Journal: :Parallel Computing 2016
Jan Gmys Mohand-Said Mezmaz Nouredine Melab Daniel Tuyttens

Branch-and-Bound (B&B) algorithms are tree-based exploratory methods for solving combinatorial optimization problems exactly to optimality. These problems are often large in size and known to be NP-hard to solve. The construction and exploration of the B&B-tree are performed using four operators: branching, bounding, selection and pruning. Such algorithms are irregular which makes their paralle...

Journal: :Biomedical optics express 2013
Owen Yang Bernard Choi

To interpret fiber-based and camera-based measurements of remitted light from biological tissues, researchers typically use analytical models, such as the diffusion approximation to light transport theory, or stochastic models, such as Monte Carlo modeling. To achieve rapid (ideally real-time) measurement of tissue optical properties, especially in clinical situations, there is a critical need ...

Journal: :Applied Mathematics and Computation 2015
Nicolin Govender Daniel N. Wilke Schalk Kok

Convex polyhedra represent granular media well. This geometric representation may be critical in obtaining realistic simulations of many industrial processes using the discrete element method (DEM). However detecting collisions between the polyhedra and surfaces that make up the environment and the polyhedra themselves is computationally expensive. This paper demonstrates the significant comput...

Journal: :PVLDB 2014
Jiong He Shuhao Zhang Bingsheng He

Recently, there have been some emerging processor designs that the CPU and the GPU (Graphics Processing Unit) are integrated in a single chip and share Last Level Cache (LLC). However, the main memory bandwidth of such coupled CPU-GPU architectures can be much lower than that of a discrete GPU. As a result, current GPU query coprocessing paradigms can severely suffer from memory stalls. In this...

2010
Erik Alerstam William Chun Yip Lo Tianyi David Han Jonathan Rose Stefan Andersson-Engels Lothar Lilge

A highly optimized Monte Carlo (MC) code package for simulating light transport is developed on the latest graphics processing unit (GPU) built for general-purpose computing from NVIDIA - the Fermi GPU. In biomedical optics, the MC method is the gold standard approach for simulating light transport in biological tissue, both due to its accuracy and its flexibility in modelling realistic, hetero...

2014
Kun Tian Yaozu Dong David Cowperthwaite

Graphics Processing Unit (GPU) virtualization is an enabling technology in emerging virtualization scenarios. Unfortunately, existing GPU virtualization approaches are still suboptimal in performance and full feature support. This paper introduces gVirt, a product level GPU virtualization implementation with: 1) full GPU virtualization running native graphics driver in guest, and 2) mediated pa...

2014
Changsheng Zhu Jinfang Jia Hong Zhang Rongzhen Xiao Li Feng

A Sola-phase field model combined Sola algorithm with phase-field model is established. It is difficult to implement real-time simulation as the computational grids increase. Taking pure SCN for example, the solidification microstructure evolution process in the presence of flow has been accelerated on a GPU with CUDA programming. The GPU implementation of the Sola-phase field model is introduc...

2010
Slawomir Walkowiak Konrad Wawruch Marita Nowotka Lukasz Ligowski Witold R. Rudnicki

This study is devoted to exploring possible applications of GPU technology for acceleration of the database access. We use the n-gram based approximate text search engine as a test bed for GPU based acceleration algorithms. Two solutions hybrid CPU/GPU and pure GPU algorithms for query processing are studied and compared with the baseline CPU algorithm as well as with the optimized versions of ...

2009
K. Hagiwara J. Kanzaki T. Stelzer

We use a graphics processing unit (GPU) for fast calculations of helicity amplitudes of quark and gluon scattering processes in massless QCD. New HEGET (HELAS Evaluation with GPU Enhanced Technology) codes for gluon self-interactions are introduced, and a C++ program to convert the MadGraph generated FORTRAN codes into HEGET codes in CUDA (a C-platform for general purpose computing on GPU) is c...

2017
Xiang Chen Decheng Wan

A modified moving particle semi-implicit (MPS) method based on GPU acceleration technique is applied to simulate three-dimensional (3-D) free surface flow by using our in-house solver MPSGPU-SJTU in this work. In order to validate MPSGPU-SJTU solver, 3-D dam break and sloshing, two typical violent flows with large deformation and nonlinear fragmentation of free surface are simulated. For dam br...

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