نتایج جستجو برای: game effects
تعداد نتایج: 1640252 فیلتر نتایج به سال:
As hemophilia is a chronic bleeding diseaseand can interfere with daily performanceof children, these children require continuoustraining to prevent bleeding and take timely action(1). Since children nurses play an important role inthe education of involved children and their Selfefficacyand also due to today’s approach whichis using educational computer games, the use ofeducational games in re...
Quantum game theory, the subclass of game theory that involves quantum phenomena, lies at the crossroads of physics, quantum information processing, computer and natural sciences. Thanks to entanglement, quantum players can sometimes accomplish tasks that are impossible for their classical counterparts. In this paper we present the detailed analysis of one of the pseudo-telepathy games. These g...
Video games are at the center of a debate over what is helpful or harmful to children and adolescents, and there is research to substantiate both sides. The existing research suggests that there are at least 5 dimensions on which video games can affect players: the amount of play, the content of play, the game context, the structure of the game, and the mechanics of game play. This article desc...
The jumps in population size due to the occurrence of an unfavorable physical environment (e.g. the effects of periodic climate disaster on the population size), or due to the intrinsic physiological and reproductive mechanisms of the population (e.g. the seasonal reproduction of most animal populations), can be called impulsive perturbations. A two-phenotype evolutionary game dynamics with imp...
Playing action video games can have beneficial effects on visuospatial cognition and negative effects on social information processing. However, these two effects have not been demonstrated in the same individuals in a single study. The current study used event-related brain potentials (ERPs) to examine the effects of playing an action or non-action video game on the processing of emotion in fa...
In this paper we explored the effects of exposure to images of the suffering and vulnerability of others on altruistic, trust-based, and reciprocated incentivized economic decisions, accounting for differences in participants' dispositional empathy and reported in-group trust for their recipient(s). This was done using a pictorial priming task, framed as a memory test, and a triadic economic ga...
Role playing games (RPGs) can be used as participatory simulation methods for environmental management. However, researchers in the field need to be aware of the influence of the game settings on participants' behavioural patterns and attitudes, before fine tuning the design and use of their games. We developed an agent-based model (CauxAttitude) to assess the framing induced by the conditions ...
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