نتایج جستجو برای: fiction text

تعداد نتایج: 175443  

2006
Nick Montfort

Interactive fiction can be understood and improved using concepts from narratology. Particularly useful is the idea that the discourse, or expression plane, can be considered separately from the underlying story, or content plane. While this sort of correspondence suggests many ways to improve IF and to achieve narrative variation, IF systems have yet to incorporate this distinction. An archite...

Journal: :Bulletin of the Moscow State Regional University (Russian philology) 2016

Journal: :Rivista di Estetica 2021

What happens when we read a text like The Name of the Rose? How may understand what is fictional and true in it? By working on Eco’s Confessions Young Novelist, will try to investigate phenomenology reading together with immersivity our emotional involvement fiction.

Journal: :Journal of audiovisual translation 2021

This article evaluates the translation of neologies in professional subtitling audiovisual science fiction from point view genre-specific features. Neologies are seen to be most important linguistic element as they produce cognitive estrangement and hence cognitively estrange viewer reality. Evaluating is thus used a tool evaluate transfer source text genre target hypothesise whether meets expe...

2009
Jana Rambusch Tarja Susi Stefan Ekman Ulf Wilhelmsson

In this paper, we discuss a part of participatory culture that so far has not received much attention in the academic world; it is the writing and reading of game fan fiction. The focus in this paper is on fan fiction, based on three different games that represent three different game genres: Tetris, StarCraft and Dreamfall: The Longest Journey. The aim is to advance our understanding of how pl...

2009
Brian David Johnson

This paper is meant to be an introduction both to the short story Nebulous Mechanisms as well as the concept of science fiction prototypes. In the tradition of the legendary Isaac Asimov, we jump into the long and symbiotic history of science fact and science fiction. Briskly we move through current work in the field and delve into the particulars of the craft of combining current scientific re...

2009
Manuel Garin Oliver Pérez

hrough the study of two models, the video games Metroid Prime 3 and Bioshock, the present article explores the relations between the game-play experience related to interactive fiction and the kind of narrative construction typical of two of the key science fiction genres: intergalactic conflict and the distopic city. By means of identifying two complementary dimensions that shape gaming experi...

Komarova Elena Valerievna

Increasing migration is a vital concern for a globalizing sociocultural environment in today’s world. The UK and developed European countries have become an attractive destination for asylum seekers (labelled as “migrants”) in the past decade. The rapid rise in the number of asylum seekers, which was labelled “migration crisis” (Ruz, 2015), made this topic an integral part of scientific discuss...

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