نتایج جستجو برای: developing immersive and without physical

تعداد نتایج: 16953210  

2001
Emmanuel Moreno Blair MacIntyre Jay David Bolter

Alice’s Adventures in New Media is an Augmented Reality (AR) experience based on A Mad Tea Party, a chapter from Lewis Carroll’s book Alice’s Adventures in Wonderland. The user assumes the role of Alice and sits at the tea party with three interactive characters: the Mad Hatter, the Dormouse, and the March Hare. The video-based characters are presented through a head-mounted display, and appear...

Journal: :Computer-Aided Design 2010
Yong-Gu Lee Hyungjun Park Woontack Woo Jeha Ryu Hong Kook Kim Sung Wook Baik Kwang Hee Ko Han Kyun Choi Sun-Uk Hwang Duck Bong Kim Hyun Soo Kim Kwan H. Lee

In developing new personal electronic products, the development time has shortened to a few months due to high competition in the market. Now it has become very hard to meet the time to market by evaluating products bymaking physical prototypes. To overcome this problem, we propose an immersive modeling system (IMMS) that enables us to interactwith a digital productmodel in the augmented virtua...

Journal: :Ann. Software Eng. 2001
Zon-Yin Shae Belle L. Tseng Wing Ho Leung

An immersive whiteboard system is presented where users at multiple locations can communicate with each other. The system features a virtual environment with vivid avatars, stroke compression and streaming technology to effectively deliver stroke data across meeting participants, friendly human interaction and navigation, virtual and physical whiteboard. The whiteboard is both a physical platfo...

Journal: :Studies in health technology and informatics 2009
Franck Patrick Vidal Pierre-Frédéric Villard Richard Holbrey Nigel W. John Fernando Bello Andrew J. Bulpitt Derek Gould

We present an integrated system for training ultrasound guided needle puncture. Our aim is to provide a cost effective and validated training tool that uses actual patient data to enable interventional radiology trainees to learn how to carry out image-guided needle puncture. The input data required is a computed tomography scan of the patient that is used to create the patient specific models....

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه شیراز - دانشکده علوم انسانی 1391

هدف پژوهش حاضر ارائه ی الگویی بر اساس کنش گفتار و کارکرد زبان برای تدوین مطالب درس "بررسی آثار ترجمه شده ی اسلامی" می باشد. در الگوی جدید، جهت تدوین مطالب بهتر و جذاب تر، بر خلاف کتاب-های موجود، از مدل های سطوح گفتارِ آستین (1962)، گروه بندی عملکردهای گفتارِ سرل (1976) و کارکرد زبانیِ هالیدی (1978) بهره جسته شده است. برای این منظور، 57 آیه ی شریفه، به صورت تصادفی از بخش-های مختلف قرآن انتخاب گردید...

2013
Anasol PEÑA-RIOS Vic CALLAGHAN Michael GARDNER

Multi-user virtual environments (MUVEs), used in training, entertainment and education, had been a reality for several years now, allowing users to perform collaborative activities using virtual settings and virtual objects. Nowadays, technological advances are opening the possibility of integrating multiuser virtual environments with so-called ubiquitous virtual reality (U-VR); extending and c...

Journal: :J. Vis. Lang. Comput. 2009
Gun A. Lee Gerard Jounghyun Kim

Immersive authoring refers to the style of programming or developing content from within the targetexecutable environment. Immersive authoring is important for fields such as augmented reality (AR) in which interaction usability and user perception of the target content must be checked first hand, in situ. In addition, the interaction efficiency and usability of the authoring tools itself is eq...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه گیلان - دانشکده علوم انسانی 1391

the present study sought to investigate the impact of using mind-mapping technique instruction on female elementary efl learners reading comprehension; it also investigated their attitudes towards using mind-mapping technique as a tool to improve their reading comprehension. this study followed a quasi-experimental design with two intact groups as experimental, and control groups. the participa...

Journal: :Acta Crystallographica Section A Foundations and Advances 2017

1999
Jason Leigh Andrew E. Johnson Thomas A. DeFanti Maxine D. Brown

This paper presents an overview of the Tele-Immersion applications that have been built by collaborators around the world using the CAVERNsoft toolkit, and the lessons learned from building these applications. In particular the lessons learned are presented as a set of rules-of-thumb for developing tele-immersive applications in general.

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید