نتایج جستجو برای: bot networks
تعداد نتایج: 430144 فیلتر نتایج به سال:
In the scope of the"Chess-Bot"project, this study's goal is to choose the right model for the robotic arm that the"the Chess-Bot"will use to move the pawn from a cell to another. In this paper, there is the definition and the structure of a robot arm. Also, the different engineering and kinematics fundamentals of the robot and its components will be detailed. Furthermore, the different structur...
Traditionally, the programming of bot behaviors for commercial computer games applies rule-based approaches. But even complex or fuzzyfied automatons cannot really challenge experienced players. This contribution examines whether bot programming can be treated as a pattern recognition problem and whether behaviors can be learned from recorded games. First, we sketch a technical computing interf...
This paper gives an overview of impersonation bots that generate output in one or possibly, multiple modalities. We also discuss rapidly advancing areas of machine learning and artificial intelligence that could lead to frighteningly powerful new multi-modal social bots. Our main conclusion is that most commonly known bots are one dimensional (i.e., chatterbot), and far from deceiving serious i...
This paper presents an interactive genetic algorithm for generating a human-like autonomous player (bot) for the game Unreal Tournament 2004. It is based on a bot modelled from the knowledge of an expert human player. The algorithm provides two types of interaction: by an expert in the game and by an expert in the algorithm. Each one affects different aspects of the evolution, directing it towa...
Automated bot/botnet detection is a difficult problem given the high level of attacker power. We propose a systematic approach for evaluating the evadability of detection methods. An evasion tactic has two associated costs: implementation complexity and effect on botnet utility. An evasion tactic’s implementation complexity is based on the ease with which bot writers can incrementally modify cu...
A swarm-bot is a robotic entity built of several autonomous mobile robots (called s-bots) physically connected together. This form of collective robotics exploits robot interactions both at the behavioral and physical levels. The goal of this paper is to analyze the physical performance of a swarm-bot as function of its size (number n of s-bots composing it). We present three tasks and the corr...
The Bruininks-Oseretsky Test of Motor Proficiency (Bruininks, 1978) is a standardized, norm-referenced measure used by physical therapists and occupational therapists in clinic and school practice settings. This test recently was revised and published as the Bruininks-Oseretsky Test of Motor Proficiency, Second Edition (BOT-2; Bruininks & Bruininks, 2005). The BOT-2 is an individually administe...
This report mainly discusses the adaptability of the IRC-based Bot detection method to be used in the P2P-based Bot detection. The first section introduces the IRC-based bot and the newly appeared P2P-based bot to see their difference. The second section shows the related work and the traditional method of BOTNET detection. The third section discusses the methodology used by the IRC based Botne...
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