نتایج جستجو برای: ratio trade systemant colony optimizationtheory of cooperative game
تعداد نتایج: 21215705 فیلتر نتایج به سال:
Cooperative communication has been considered as a promising technique to improve communication quality of service (QoS) in wireless networks, including mobile ad hoc networks (MANETs). Due to their unorganized and decentralized infrastructure, cooperative MANETs (CO-MANETs) are vulnerable to attacks initiated on relays. Although encryption and authentication protocols may prevent compromised d...
Superpositions of social networks, such as communication, friendship, or trade networks, are called multiplex networks, forming the structural backbone of human societies. Novel datasets now allow quantification and exploration of multiplex networks. Here we study gender-specific differences of a multiplex network from a complete behavioral dataset of an online-game society of about 300,000 pla...
A coupling game is a new model for partly cooperative and partly non-cooperative games. This paper describes benefits that result when coupling rational cooperation, under some situations, is increased. We prove that if a coupling game is strictly rational and partly cooperative, the higher the coupling factors, the larger the social payoff, which is the sum of the payoffs of all players. Other...
In a trade experiment, groups of students were taught how to bargain over pie generated in transportation game. Data collection and detailed group reports the bargaining process allowed us identify type followed its correspondence with cooperative game theory concepts. Explicit coalitions rather scarce (17%), although coalition stability was implied by 47.8% agreements. Efficiency achieved vast...
Numerous studies have shown that playing violent video games alone increases subsequent aggression. However, social game play is becoming more popular than solo game play, and research suggests cooperative game play is beneficial for players. The current studies explore the effects of cooperative game play on player’s subsequent aggressive behaviors toward video game partners (Experiment 1) and...
In this paper, we present the power control problem in CDMA wireless data networks in the analytical setting of non-cooperative game theory. User satisfaction is represented as a net utility function, which is the difference of a strictly concave function, based on signal to interference ratio, and a cost term on user’s power. A detailed analysis for the existence and uniqueness of Nash equilib...
Research on video games has yielded consistent findings that violent video games increase aggression and decrease prosocial behavior. However, these studies typically examined single-player games. Of interest is the effect of cooperative play in a violent video game on subsequent cooperative or competitive behavior. Participants played Halo II (a first-person shooter game) cooperatively or comp...
In this paper, the cooperative games with fuzzy coalitions were discussed. Several integral representations which described the fuzzy character function of the cooperative game were given, and the important solution –-the Shapley function was also investigated. For the cooperative game where the rate of participation of every player in a coalition is allowed to range within interval [0,1], the ...
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