نتایج جستجو برای: hassan sabbah castle

تعداد نتایج: 3771  

1998
John Campbell I—John Campbell

he idea that there is a distinction between propositional and Ti magistic content is familiar and compelling, but it brings with it a problem. The problem is to explain the relation between the two types of content. This problem can seem so difficult that to escape it, you would abandon the propositional/imagistic distinction. But that is an extreme reaction; we can solve the problem. My propos...

Journal: : 2023

This study examines the historical significance of Takaoka Old Castle Park in Toyama prefecture, Japan, from a sociocultural perspective by analyzing related materials. began understanding structure an old castle town, military and economic responses after abandonment castle, managerial situation during conservation occupation ruined early modern period. Next, focused on response to its disposa...

Journal: :Archaeological Journal 1881

Journal: :Thorax 2006
A H Morice L McGarvey I Pavord

Correspondence to: Professor A H Morice, University of Hull, Castle Hill Hospital, Cottingham, East Yorkshire HU16 5JQ, UK; [email protected] . . . . . . . . . . . . . . . . . . . . . . .

2006
A H Morice

Correspondence to: Professor A H Morice, University of Hull, Castle Hill Hospital, Cottingham, East Yorkshire HU16 5JQ, UK; [email protected] . . . . . . . . . . . . . . . . . . . . . . .

Journal: :Communications on Pure and Applied Mathematics 2022

We introduce a 1+1-dimensional temperature-dependent model such that the classical ballistic deposition is recovered as its zero-temperature limit. Its ∞-temperature version, which we refer to 0-Ballistic Deposition (0-BD) model, randomly evolving interface which, surprisingly enough, does not belong either Edwards–Wilkinson (EW) or Kardar–Parisi–Zhang (KPZ) universality class. show 0-BD has sc...

2006
Hyung-Sang Cho Binara Lee Sora Lee Youngjae Kim Yongjoo Cho Seung-Mook Kang Soyon Park Kyoung Shin Park Minsoo Hahn

This paper presents an interactive, collaborative virtual heritage system that employs tangible interfaces to make learning experience more interesting and effective. The system is designed for a group of users collaboratively play games to learn a Korean cultural heritage site, the ‘Moyang’ castle. While most virtual heritage applications focus on the reconstruction of objects or places, it ai...

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