نتایج جستجو برای: educational technology
تعداد نتایج: 612699 فیلتر نتایج به سال:
The purpose of this research was to examine technology adoption and the educational change process. This paper found eight factors essential to technology adoption in countries that are heavily centralized and strongly affected by external forces (globalism etc.). These factors are communication, expertise capacity, minimal bureaucracy, continuous research, individual change and organizational ...
Educational technology constitutes an important aspect in modern education providing unique learning experiences to students and improving their learning. Technological resources (especially computers) have been integrated in education for decades. However, integration of educational technology in early childhood education is a more recent trend compared to the other levels of education. This f...
Games, with features such as voluntariness, fantasy, specific rules/goals, artificial gains/payoffs, competition or cooperation, sensory and motor involvement, challenge, control, low costs of trial and error, and associated amusement (Garris, Ahlers, & Driskell, 2002), might have existed as a type of leisure activity as early as the dawn of civilization, when adults had sufficient food and chi...
Streaming media is a method of making audio, video and other media files available in real-time, with no download wait, over the Internet or corporate Intranets. This paper briefly introduces the application of real-time streaming technology in educational settings. This paper also shows two case studies where simple virtual classrooms are used to support real classroom environments. It is show...
This paper describes the efforts at KTH in creating educational tools for speech technology. The demand for such tools is increasing with the advent of speech as a medium for man–machine communication. The World Wide Web was chosen as our platform in order to increase the usability and accessibility of our computer exercises. The aim was to provide dedicated educational software instead of exer...
The traditional university campus is designed to foster a thriving community of learners, but modernity has introduced many stresses. Mobile computing holds the potential to strengthen a campus’s traditional institutions of community through a process of indirect mediation. This paper introduces ActiveCampus, a suite of personal services for sustaining an educational community. The design and i...
Seymour Papert’s book Mindstorms, first published in 1980, has had a profound impact on the ideas (and lives) of a generation of educational technologists and designers. This paper re-examines several of the most compelling ideas from Mindstorms in the light of recent advances that blend computational technology and materials science. In some respects, this growing détente between the ph...
Background: Using information and communication technology increases learning skills, content of information and knowledge. Increased knowledge and development of skills and real-world data that can be used by people with special educational needs will be useful. It can play an important role in training applied knowledge to the exceptional students. Advances in information and communication te...
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