نتایج جستجو برای: educational games
تعداد نتایج: 214221 فیلتر نتایج به سال:
Literacy assessment is essential for effective literacy instruction and training. However, traditional paper-based assessments are typically decontextualized may cause stress anxiety test takers. In contrast, serious games game environments allow the of in more authentic engaging ways, which has some potential to increase assessment’s validity reliability. The primary objective this study exami...
Educational games have been used as an innovative instructional strategy in order to achieve learning more effectively. However, it is essential to systematically evaluate such games in order to obtain sound evidence on their impact. Thus, the objective of this article is to present the state of the art on how to systematically evaluate educational games. Therefore, we performed a systematic li...
The purpose of this paper is to present a series of observations made by researchers and educators on the integration of serious games in the educational experience of users with intellectual disabilities (ID). Data were gathered from four different studies and different games were used, in order to identify a successful model of games based learning application. Moreover, results that highligh...
Recent research shows that gamification is a valuable tool to improve students’ learning effectiveness. However, its application continues to be limited. Educators remain reluctant to use games due to factors like limited resources, game complexity, inadaptability to various learning-outcomes, weak student involvement, and difficulty to integrate in course structures. In this article we argue t...
Through the combined efforts of many dedicated researchers across the globe, the “message” of the value of games for learning is starting to be heard in formal education, but there remains considerable resistance. One way to help overcome this resistance and influence the acceptance and integration of games as educational technology is through the connection of existing game design with scholar...
There is growing interest in the use of games for educational purposes, particularly with regard to teaching curriculum subjects. Much of the research however has focused either on the content of games or the learning theory they illustrate. This paper presents a methodology that allows for an examination of how players learn to play. An understanding of this process is arguably crucial for inc...
Learning analytics (LA) dashboards refer to digital tools designed help learners keep track of their progress and goals. There is growing interest research around the topic LA in online learning environments, with many lessons be learned by educational game developers researchers. However, we need more this area. In chapter addressed these issues reviewing theories undergirding dashboards, pres...
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