نتایج جستجو برای: distance sketch

تعداد نتایج: 248591  

2010
Adam Kilgarriff Siva Reddy Jan Pomikálek P. V. S. Avinesh

For many languages there are no large, general-language corpora available. Until the web, all but the richest institutions could do little but shake their heads in dismay as corpus-building was long, slow and expensive. But with the advent of the Web it can be highly automated and thereby fast and inexpensive. We have developed a `corpus factory' where we build large corpora. In this paper we d...

2014
Anil Krishna Eragani Varun Kuchibhotla Dipti Misra Sharma Siva Reddy Adam Kilgarriff

Word sketches are one-page automatic, corpus-based summaries of a word’s grammatical and collocational behaviour. These are widely used for studying a language and in lexicography. Sketch Engine is a leading corpus tool which takes as input a corpus and generates word sketches for the words of that language. It also generates a thesaurus and ‘sketch differences’, which specify similarities and ...

2009
Yuxiang Zhu Joshua Johnston Tracy Hammond

Editing a sketch should be one of the essential features provided by sketch recognition systems to allow people to modify what they have drawn, without having to delete and redraw shapes. This paper introduces a control point based editing approach we call RingEdit. RingEdit differs from other sketch editors in that the user actually draws their own control points on the sketch, rather than rel...

2013
Haritha Bellam

Handling an Update: When an update (it, ct) arrives, then ct is added to one entry in each row of the array count. Specifically, ∀1 ≤ j ≤ d, count [j, hj(it)]← count [j, hj(it)] + ct. Lemma 1. The space used by Count-Min Sketch is O(wd) ≡ O( ln 1 δ ) words. Specifically, it uses an array which takes wd words and d hash functions, each of which can be stored using 2 words. An update can be handl...

2008
Alexandr Andoni Khanh Do Ba Piotr Indyk

We study a natural generalization of the heavy hitters problem in the streaming context. We term this generalization block heavy hitters and define it as follows. We are to stream over a matrix A, and report all rows that are heavy, where a row is heavy if its `1-norm is at least φ fraction of the `1 norm of the entire matrix A. In comparison, in the standard heavy hitters problem, we are requi...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تربیت مدرس - دانشکده منابع طبیعی و علوم دریایی 1392

پسماند چوبی درشت ) coarse woody debris ( یکی از اجزای مهم اکوسیستم جنگل است که نقش مهمی در فرآیندهای این اکوسیستم ایفا میکند. طی دهه اخیر توجه فراوانی به این جزء مهم بومسازگان توسط بوم- شناسان و جنگلشناسان شده است و روشهایی برای نمونهبرداری این جزء مهم اکوسیستم معرفی شده که همگی قطعات cwd را با احتمال نابرابر به عنوان نمونه انتخاب می نمایند. pds ( perpendicular distance sampling ،) dls ( dis...

2012
Adam Kilgarriff Milos Husák Robyn Woodrow

A part of the case for corpus building is always that the corpus will have many users and uses. For that, it must be easy to use. A tool and web service that makes it easy is the Sketch Engine. It is commercial, but this can be advantageous: it means that the costs and maintenance of the service are taken care of. All parties stand to gain: the resource developers both have their resource showc...

2010
Abhash Anand Abhishek Kar Amitabh Mukherjee

We use Abstract 3D models for sketch recognition. The models should be abstract because sketches do not contain texture information which is present in the usual 3D models. Zernike moment descriptors are used for recognition. These descriptors do rotation invariant recognition and also provide the angle of rotation. Also the same concept can be extended to 3D viewpoint detection of the sketch.

2008
Glenn McCord Burkhard Wünsche Beryl Plimmer Greg Gilbert Christian Hirsch

The creation of 3D computer models is an essential task for many applications in science, engineering and arts and is frequently performed by untrained users. In many cases speed and simplicity of the modeling process is more important than matching the geometry of the modeled object exactly. Sketch-based modeling has been suggested as an important tool for such applications. In this paper we e...

2013
David Johnston Christine Alvarado

Two tasks are prevalent in most sketch recognition systems grouping and recognition. We describe a novel grouping algorithm which clusters pen strokes into symbols. This algorithm is unique because it allows a feedback loop which can improve the performance of other phases in recognition. In our experiments, we improve the percentage of perfectly grouped symbols from 76.7% to 94.2%. Additionall...

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