نتایج جستجو برای: musical
تعداد نتایج: 20797 فیلتر نتایج به سال:
This paper/poster describes the development of an experimental listening game called Locus Sono; a 3D audio puzzle game where listening and exploration are the key forms of interaction. The game was developed by a motivation to create an interactive audio environment in which sound is the key to solving in-game puzzles. This work is a prototype for a larger planned work and illustrates a first ...
Creation of new interfaces for musical expression can be especially challenging when targeted at end users having complex learning needs [1]. Such users have sensory, cognitive, or physical impairments, which affect their ability to play traditional instruments, leading to a diminished music making experience. Technology can often help bridge the gap between the user and their musical intention...
The MYO armband from Thalmic Labs is a complete and wireless motion and muscle sensing platform. This paper evaluates the armband’s sensors and its potential for NIME applications. This is followed by a presentation of the prototype instrument MuMYO. We conclude that, despite some shortcomings, the armband has potential of becoming a new “standard” controller in the NIME community.
This research was designed to determine whether musicians’ learning is affected by the time intervals interposed between practice sessions. Twenty-nine non-pianist musicians learned a 9-note sequence on a piano keyboard in three practice sessions that were separated by 5 min, 6 hr, or 24 hr. Significant improvements in performance accuracy were observed in Session 2 only in the group whose sess...
As NIME’s focus has expanded beyond the design reports which were pervasive in the early days to include studies and experiments involving music control devices, we report on a particular area of activity that has been overlooked: designs of music devices in experimental contexts. We demonstrate this is distinct from designing for artistic performances, with a unique set of novel challenges. A ...
The history and future of Open Sound Control (OSC) is discussed and the next iteration of the OSC specification is introduced with discussion of new features to support NIME community activities. The roadmap to a major revision of OSC is developed.
A study on the automatic classification of musical instrument sounds is presented. A database of musical instrument sounds parameters was built for this purpose, which consists of musical instrument recordings and their parametric representation. The parameterization process was conceived and performed in order to find significant musical instrument sound features and to remove redundancy from ...
The paper introduces G3M, a framework that aims to outline the musical genome through a memetic analysis of large musical databases. The generated knowledge provides meaningful information about the evolution of musical structures, styles and compositional techniques over time and space. Researchers interested in music and sociocultural evolution can fruitfully use the proposed system to perfor...
Haskore is a collection of Haskell modules designed for expressing musical structures in the high level declarative style of functional programming In Haskore musical objects consist of primitive notions such as notes and rests operations to transform musical objects such as transpose and tempo scaling and operations to combine musical objects to form more complex ones such as concurrent and se...
Background in music theory/analysis The primary goal of musical analysis is eliciting the organization of a musical structure in terms of its constituent parts and the relations/functions between them at various levels of description. Musical analysis focuses primarily on aspects of compositional design (what the composer had in mind when composing a certain piece), mathematical/formal relation...
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