نتایج جستجو برای: multicriteria fuzzy tu game supreme utility
تعداد نتایج: 345309 فیلتر نتایج به سال:
In multicriteria decision making, the study of attribute contributions is crucial to attain correct decisions. Fuzzy measures allow a complete description of the joint behavior of attribute subsets. However, the determination of fuzzy measures is often hard. A common way to identify fuzzy measures is HLMS (Heuristic Least Mean Squares) algorithm. In this paper, the convergence of the HLMS algor...
Cooperative games are real-valued lattice functions quantifying the TU (transferable utility) worth of cooperation within a (finite) player set. A fundamental issue is how to share this worth amongst the players, i.e., the solution problem. Although cooperative games were originally conceived exclusively in terms of coalitional games, associating a worth to each coalition, later more complex ga...
We propose two flexible game models to represent and analyze cases that cannot be modeled by current game models. One is called sharing creditability game (SCG) and the other is called bottomline game (BLG). The new models transform cooperative games into new games that incorporate auxiliary information (noncooperative in nature) usually neglected in previous theories. The new games will be sol...
b) moderate stochastic transitivity: For a reciprocal fuzzy relation Q : x2 + [O, 11 on a finite set of alternatives X , we introduce the concept of U-transitivity which is based upon the ordering of the matrix elements qij, qjk and qki of Q for all triples of indices i, j and k. We show that U-transitivity generalizes both stochastic and fuzzy transitivity. The U-transitivity of the secalled u...
Although the Transferable Utility (TU) assumption is widely used in micro theory, little is known about its testable consequences, and in particular how one can, from the observation of a group’s demand, test whether the TU assumption is satisfied within this group. We derive a set of necessary and sufficient conditions on demand that characterize the TU context. The conditions are of two types...
This paper, presents an adapted serious game for rating social ability in children with autism spectrum disorder (ASD). The required measurements are obtained by challenges of the proposed serious game. The proposed serious game uses reinforcement learning concepts for being adaptive. It is based on fuzzy logic to evaluate the social ability level of the children with ASD. The game adapts itsel...
A cooperative game with transferable utility (TU-game) describes a situation in which all players can freely interact with each other, i.e. every coalition of players is able to form and cooperate. However, this is not the case in many real world scenarios. A typical situation is when there exists a restriction on the communication possibilities among players. Different approaches to model the ...
The article addresses morphological approaches to design of modular systems. The following methods are briefly described: (i) basic version of morphological analysis (MA), (ii) modification of MA as method of closeness to ideal point(s), (iii) reducing of MA to linear programming, (iv) multiple choice problem, (v) quadratic assignment problem, (vi) Pareto-based MA (i.e., revelation of Pareto-ef...
We study the problem of finding multimodal journeys in transportation networks, including unrestricted walking, driving, cycling, and schedule-based public transportation. A natural solution to this problem is to use multicriteria search, but it tends to be slow and to produce too many journeys, several of which are of little value. We propose algorithms to compute a full Pareto set and then sc...
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