نتایج جستجو برای: games
تعداد نتایج: 55951 فیلتر نتایج به سال:
the aim of this study was to investigate the effect of traditional - local games on the development of gross motor skills of children with educable mental retardation. 30 educable mentally retarded children in welfare organization of marivan city (mea age 12.8 ±1.12 yr and iq 33.61±7.81) were studied with purposive sampling method. all children were pretested; then, samples were randomly divide...
this paper investigates computer games and their presences in the current routines. it introduces this audio-visual medium itself, its outcomes and the effects of its appearance into the domain of our mental life. moreover, it presents a comprehensive historical analysis in the matters of games and computer sciences. its methodology is contained by social sciences methodology, literary theory, ...
Risk aversion in game theory is usually modeled using expected utility, which was criticized early on, leading to an extensive literature on generalized utility. In this paper we are the first apply ?–? analysis of (static) games. widely accepted finance literature; it allows us study effect uncertainty endogenous game, i.e., mixed equilibria. particular, look at case linear utility functions a...
The objective of this paper is to develop matrix games with pay-offs of triangular hesitant fuzzy elements (THFEs). To solve such games, a new methodology has been derived based on the notion of weighted average operator and score function of THFEs. Firstly, we formulate two non-linear programming problems with THFEs. Then applying the score function of THFEs, we transform these two problems in...
Background: Game-based education is fast becoming a key instrument in medical education. Method: In this study, papers related to games were filtered and limited to full-text peer-reviewed published in English. Results: To the best of researchers’ knowledge, the concepts used in the literature are varied and distinct, and the literature is not conclusive on the definition of educational...
Introduction:Educational methods can be classified into two groups: active methods and passive ones. Applying games is an active approach in teaching. The present study aimed at investigating the effect of games on teaching oncology. Methods: Twenty three medical students participated in the study. They took two class sessions of oncology. In the first session the basic principles and concepts...
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