نتایج جستجو برای: experimental and animation animation
تعداد نتایج: 16914173 فیلتر نتایج به سال:
Both non-metamorphic animation and metamorphic animation of objects or multi-objects in IFS fractal form as basic animation method can be implemented by a modified version of the random iteration algorithm as basic algorithm. In this way it is possible to create an attractive animation based on the combination of both animation methods as a generic animation method, as discussed in this paper. ...
The development of a definition and classification scheme for cartographic animation is now warranted, since focus on the visualization method increased during the 1990s. This article offers a comprehensive definition of animation, distinguishing between animation, slide shows, multimedia, and hypermedia. In addition, a classification system identifies and offers specific characteristics for fo...
An animation system entitled CAT (Cat Animation Tool) has been developed to explore an alternative workflow for novice animation, specifically focusing on quadruped animation. The system adds 3D interaction to the traditional animation pipeline with the intent of easing authoring and thereby widening the authoring audience. Users initially create high-level locomotion by specifying a 3D input c...
We are looking at new ways of building algorithms for synthesizing and rendering animation in social robots that can keep them as interactive as necessary, while still following on principles and practices used by professional animators. We will be studying the animation process side by side with professional animators in order to understand how these algorithms and tools can be used by animato...
The scope of the paper is animation facilities of computer algebra systems (CAS). Animation offers opportunities for visualization of complex mathematical concepts, provides convincing demonstration of ideas and influence of quantities or parameters, helps to generate hypothesis, encourages exploration. Animation can be used to demonstrate many mathematical concepts that are difficult to explai...
Computer generated animation is widespread in lms, television commercials , multimedia and games. The availability of powerful modeling and animation packages has contributed greatly to this popularity and has been instrumental in bringing computer animation into the mainstream. These packages work primarily with polygonal representations of models. Deformation for animation is achieved by mean...
Rendering a lot of data results in cluttered visualizations. It is difficult for a user to find regions of interest from contextual data especially when occlusion is considered. We incorporate animations into visualization by adding positional motion and opacity change as a highlighting mechanism. By leveraging our knowledge on motion perception, we can help a user to visually filter out her se...
We present a complete framework for animation of Reactive Virtual Humans that offers a mixed animation paradigm: control of different body parts switches between keyframe animation, procedural animation and physical simulation, depending on the requirements of the moment. This framework implements novel techniques to support real-time continuous interaction. It is demonstrated on our interactiv...
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