نتایج جستجو برای: crowd

تعداد نتایج: 8328  

2013
Dongping Zhang Yafei Lu Xinghao Jiang Huailiang Peng

stations,etc. With the increasing demand of surveillance of various human activities, an efficient automated surveillance system to detect anomalies has become important. There is a survey on visual surveillance in [1], and a lot of problems have not resolved in surveillance applications nowadays as discussed in some papers [2]. Crowd feature extraction and crowd modeling are two important appr...

2013
Tony Myers Alan Nevill Yahya Al-Nakeeb

Background: Home advantage has been demonstrated across a number of sports, yet questions still remain over the causes of the phenomenon. Crowd effects on sport officials have been one mechanism proposed in the literature. This study attempted to investigate the impact of crowd noise on home advantage by examining the influence of crowd noise on the judgement decisions of Muay Thai officials. M...

2015
Jie Gao Hankui Zhuo Subbarao Kambhampati Lei Li

Introduction Plan synthesis often requires complete domain models and initial states as input. In many real world applications, it is difficult to build domain models and provide complete initial state beforehand. In this paper we propose to turn to the crowd for help before planning. We assume there are annotators available to provide information needed for building domain models and initial s...

2017
Tova Milo

One of the foremost challenges for information technology over the last few years has been to explore, understand, and extract useful information from large amounts of data. Some particular tasks such as annotating data or matching entities have been outsourced to human workers for many years. But the last few years have seen the rise of a new research field called crowdsourcing that aims at de...

2005
Il - Kwon Jeong Seongmin Baek Choon - Young Lee In - Ho Lee

2007

在電腦動畫的領域裡,模擬人群的應用逐漸在電 玩、電影及動線規劃等應用上,扮演著重要的角色。 過去的人群模擬研究著重於碰撞避免及隊形維持,對 於人群的互動機制則較少貢獻。我們利用 bottom-up 的 方式,建立一個即時人群模擬的平台,特別在於人群 中的 agent 因擁有個別化的虛擬力參數而具異質性,並 可藉由彼此訊息的傳遞,達到群體運動的可控制及客 製化(customization)為目的。我們在此論文中將以動畫 實例說明此人群模擬模型的有效性,並在 3D 動畫軟體 中具體呈現。

2011
Yuko Tanaka Yasuaki Sakamoto Takashi Kusumi

The purpose of this study was to examine the steps involved in the sequential application of crowds to produce creative solutions for social problems. 127 university students generated, criticized, modified, and evaluated text solutions for reducing misinformation on the Internet. One crowd generated solutions based on two ideas randomly paired from previous crowds’ ideas. The other crowd came ...

Journal: :International Journal of Computer Applications 2020

Journal: :Comput. Graph. Forum 2014
Kevin Jordao Julien Pettré Marc Christie Marie-Paule Cani

We introduce "Crowd Sculpting": a method to interactively design populated environments by using intuitive deformation gestures to drive both the spatial coverage and the temporal sequencing of a crowd motion. Our approach assembles large environments from sets of spatial elements which contain inter-connectible, periodic crowd animations. Such a “Crowd Patches” approach allows us to avoid expe...

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