نتایج جستجو برای: artistic game with pronouns

تعداد نتایج: 9238660  

2009
Luz Rello Iustina Ilisei

This paper presents a new rule-based method to identify Spanish zero pronouns. The paper describes the comparative evaluation of a baseline method for the identification of zero pronouns with an approach that supplements the baseline by adding a set of restrictions treating impersonal sentences and other zero subject expressions. The identification rules have been tested on a new corpus in whic...

2002
Hiromi Nakaiwa Satoshi Shirai Satoru Ikehara Tsukasa Kawaoka

This paper proposes a method to resolve Japanese zero pronouns with extrasentential reference which can be realized in a practical machine translation system. This method focuses on semantic and pragmatic constraints such as modal expressions, verbal semantic attributes and conjunctions to determine the extrasentential referents of Japanese zero pronouns. According to a window test, 100% of zer...

Journal: :EAI Endorsed Trans. Context-aware Syst. & Appl. 2016
Trung Tran Dang Tuan Nguyen

The purpose of this paper is to introduce a general approach for summarizing the meaning of Vietnamese paragraphs based on simple two-sentences. The studied objects are paragraphs having the common characteristics: the first sentence has one or two nouns indicating human objects; the second sentence has one or two anaphoric pronouns. We only consider two types of Vietnamese human pronouns in th...

Journal: :Macrolinguistics 2017

2014
Dariusz Jackowski Francho Melendez Andrzej Bauer Pawel Hendrich Cezary Duchnowski

Video games provide an interesting framework of rules, actions, events, and user interaction for the exploration of music expression. In this paper we describe a set of computer games designed for group improvisation and controlled by playing musical instruments. The main contribution of our work is the two-way interaction between music and video games, as opposed to the more commonly explored ...

2004
Thomas Leu

In the traditional E-type approach to d-(onkey)-pronouns, these pronouns are interpreted as definite descriptions that contain a bound i-(ndividual)-variable (Evans, 1977; Cooper, 1979; Heim, 1990). Elbourne (2001, 2002); Büring (2004) have recently proposed a variant of the E-type approach which dispenses with i-variable binding for donkey anaphora resolution altogether, deriving covariance vi...

2011
Claudiu Mihăilă Iustina Ilisei Diana Inkpen

This paper presents a new study on the distribution, identification, and resolution of zero pronouns in Romanian. A Romanian corpus, including legal, encyclopaedic, literary, and news texts has been created and manually annotated for zero pronouns. Using a morphological parser for Romanian and machine learning methods, experiments were performed on the created corpus for the identification and ...

Journal: :معماری و شهرسازی 0
مهدی حسینی دهاقانی دانشکده شهرسازی، پردیس هنرهای زیبا، دانشگاه تهران میثم بصیرت دانشکده شهرسازی، پردیس هنرهای زیبا، دانشگاه تهران

game theory is an approach based on mathematics to study social interactions and modeling strategic situations. this theory focuses on decision situations where preferences of decision makers are disputed. existence of strategic position in city also with a conflict of interest or competition makes using game theory to describe the urban management issues, attractive. one of the important contr...

Journal: :The Permanente Journal 2003

2014
Elena Pérez

In this paper I present the challenges of combining game design with theatre conventions in relation to the implementation of a hybrid form of pervasive performance, Chain Reaction. I use game design as part of my research process in order to explore how participatory games can be used to enable alternative ways of engaging with performance and theatre, more specifically how games can foster ar...

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