نتایج جستجو برای: applicable in varios audio devices

تعداد نتایج: 17015035  

1997
Hans Eberle

This paper describes a scalable interconnect for distributed multimedia systems based on crossbar switches. The interconnect is scalable in that it can be used to interconnect a distributed system at different levels. At the lowest level, the interconnect replaces an I/O bus of a workstation in that a switch connects processors and memory with I/O devices. If a large number of devices have to b...

Journal: :علوم 0
محمداسماعیل عظیم عراقی m. e. azim araghi دانشگاه خوارزمی انسیه خلیلی درمنی ensieh khalili dermani دانشجو/دانشگاه خوارزمی

in this research work nano porous silicon layers with different porosity were prepared by using electrochemical etching. surface morphology and size of pores were investigated by scanning electron microscopy (sem).tio2 thin films with ebpvd method have been deposited on the surface of psi layers. the influence of anodization conditions such as anodization time interval and current density on el...

2015
David A Alter Mary O’Sullivan Paul I Oh Donald A Redelmeier Susan Marzolini Richard Liu Mary Forhan Michael Silver Jack M Goodman Lee R Bartel

BACKGROUND Preference-based tempo-pace synchronized music has been shown to reduce perceived physical activity exertion and improve exercise performance. The extent to which such strategies can improve adherence to physical activity remains unknown. The objective of the study is to explore the feasibility and efficacy of tempo-pace synchronized preference-based music audio-playlists on adherenc...

2014
Reinhard Gupfinger Martin Kaltenbrunner

Street art opens a new, broad research field in the context of urban communication and sound aesthetics in public space. The primary focus of this article is the relevance and effects of using sound technologies and audio devices to shape urban landscape and soundscape. This paper examines the process of developing an alternative type of street art that uses sound as its medium. It represents m...

2013
Tao Jiang Kang Xiang Jing Lu Rihui Wu Xin Li Feng Dai

This paper presents a large scale audio fingerprinting system, which can be used to retrieve intended song from more than a million audio tracks. A time offset of several milliseconds could cause a number of audio fingerprints disappear. To decrease this effect, the query clip is converted to several copies with different start times. The audio fingerprints are mapped to hashes. Based on the st...

2007
Eve E. Hoggan

Research Area and Topic Description This PhD research involves multimodal and mobile interaction. Mobile device users can be in a variety of different situations where visual, audio, or tactile feedback is not appropriate e.g. when driving, visual feedback could go unnoticed. This research aims to investigate the design of auditory/tactile crossmodal icons which can provide an alternative form ...

2016
Oliver Bown Sam Ferguson

We describe a project in which a game of lawn bowls was recreated using Distributed Interactive Audio Devices (DIADs), to create an interactive musical experience in the form of a game. This paper details the design of the underlying digital music system, some of the compositional and design considerations, and the technical challenges involved. We discuss future directions for our system and c...

Journal: :Telecommunication Systems 2011
Homayoon S. M. Beigi Judith A. Markowitz

One characteristic that distinguishes speaker recognition (identification, verification, classification, tracking, etc.) from other biometrics is that it is designed to operate with devices and over channels that were created for other technologies and functions. That characteristic supports broad, inexpensive, and speedy deployments. The explosion of mobile devices has exacerbated the mismatch...

2008
Michael Wozniewski Nicolas Bouillot Zack Settel Jeremy R. Cooperstock

New application spaces and artistic forms can emerge when users are freed from constraints. In the general case of human-computer interfaces, users are often confined to a fixed location, severely limiting mobility. To overcome this constraint in the context of musical interaction, we present a system to manage large-scale collaborative mobile audio environments, driven by user movement. Multip...

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