نتایج جستجو برای: 3d displacement
تعداد نتایج: 240965 فیلتر نتایج به سال:
A stochastic response of an elastic 3D half-space to random displacement excitations on the boundary plane is studied. We derive exact results for the case of white noise excitations which are then used to give convolution representations for the case of general finite correlation length fluctuations of displacements prescribed on the boundary. Solutions to this elasticity problem are random fi...
This paper describes two procedures used to disseminate tangible cultural heritage through real-time 3D simulations providing accurate-scientific representations. The main idea is to create simple geometries (with low-poly count) and apply two different texture maps to them: a normal map and a displacement map. There are two ways to achieve models that fit with normal or displacement maps: with...
Shape memory alloys (SMAs) are unique smart materials that have many advantages, such as ability to resist large strains without leaving residual strains and ability to recover original form. However, the high costs of SMAs have limited their usage. This paper evaluates the behavior of concrete structures equipped with SMAs in an optimal manner as they are being used along the plastic hinge of ...
In this paper, the capability of determining three dimensional (3D) ground displacements due to underground mining using multiple ALOS PALSAR interferometric pairs acquired with different viewing geometry has been demonstrated in the area of West Cliff colliery, for longwall 32. 3D displacement maps have been derived from four interferometric pairs acquired from two different incidence angles e...
Synchronization in 3D data hiding is one of the main problems. We need to know where we can embed information, and be able to find this space in order to extract the message. Various algorithms propose synchronization techniques by triangle or vertex path in a 3D mesh. In this paper, we proposed a new synchronization technique based on Euclidean minimum spanning tree computing (EMST) and the an...
This paper proposes a novel algorithm to precisely calculate the relative movement onboard of an autonomous rover based on 3D perception. It is a map matching technique that registers the visual information of consecutive rover positions and expresses the rover's displacement in a common coordinate system. Local elevation maps of the environment are therefore retrieved from the 3D perception of...
We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height fields and display the model by rendering the height fields using per-pixel displacement mapping. By simply rendering the faces of the octree voxels to produce fragments for ray-casting on the GPU, and with straightforw...
We present a unified statistical framework for analyzing temporally varying brain morphology using the 3D displacement vector field from a nonlinear deformation required to register a subject's brain to an atlas brain. The unification comes from a single model for structural change, rather than two separate models, one for displacement and one for volume changes. The displacement velocity field...
Correlated random walks (CRW) have been used for a long time as a null model for animal's random search movement in two dimensions (2D). An increasing number of studies focus on animals' movement in three dimensions (3D), but the key properties of CRW, such as the way the mean squared displacement is related to the path length, are well known only in 1D and 2D. In this paper I derive such prope...
We present a novel algorithm for generating a planar parameterization of the region surrounding a curve embedded in a 3D surface, which we call a stroke parameterization. The technique, which extends the well-known Discrete Exponential Map [SGW06], uses the same basic geometric transformations and hence is both efficient and easy-to-implement. We also handle self-intersecting curves, for which ...
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