نتایج جستجو برای: three dimensional computer graphics

تعداد نتایج: 2025404  

Journal: :IEEE Computer Graphics and Applications 2002
Fausto Bernardini Holly E. Rushmeier Ioana M. Boier-Martin Joshua Mittleman Gabriel Taubin

We describe a project to create a three-dimensional digital model of Michelangelo’s Florentine Pietà. The model is being used in a comprehensive art-historical study of this sculpture that includes a consideration of historical records and artistic significance as well as scientific data. A combined multi-view and photometric system is used to capture hundreds of small meshes on the surface, ea...

2000
J. R. EYRE

This paper describes initial work carried out to advance the use of vision metrology and three dimensional visualization techniques in structural testing and monitoring. A description is given of a methodology for semi-automatically generating dynamic three dimensional computer graphics models, which is employed to provide a three dimensional spatial framework for conventional engineering instr...

2005
Ioanna Kantzavelou

This paper presents a model of a virtual laboratory for an introductory computer science course. The proposed model aims at solving a number of problems involved in the educational procedure of such a course. The model architecture consists of seven modules, each one corresponds to a specific topic of the course. Every module provides several different services in order to assist students to as...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه صنعتی اصفهان - دانشکده مهندسی نساجی 1386

از آنجا که طراحی نقش فرش بر پایه هنر و خلاقیت هنرمند است، کاری وقت گیر و پرهزینه می باشد. در سالهای اخیر الگوریتم ژنتیک در تولید طرح های بهینه در رشته هایی چون معماری، هنر و موسیقی موفق بوده است، در این میان در شرایطی که امکان محاسبه تابع برازندگی به کمک روابط ریاضی میسر نباشد و قضاوت انسانی مبنای موفق بودن کروموزوم باشد، روش ژنتیک محاوره ای پاسخگوی این مشکل است. در این پژوهش از الگوریتم ژنتیک ...

2003
James A. Ferwerda

This paper describes three varieties of realism that need to be considered in evaluating computer graphics images and defines the criteria that need to be met if each kind of realism is to be achieved. The paper introduces a conceptual framework for thinking about realism in images, and describes a set of research tools for measuring image realism and assessing its value in graphics applications.

2007
A. Julian Mayer

Visibility computation is one of the fundamental problems in 3D computer graphics, and due to ever-increasing data-sets its relevance is likely to increase. One of the harder problems in visibility is occlusion culling, the process of removing objects that are hidden by other objects from the viewpoint. This paper gives an overview of occlusion culling algorithms and the data structures they op...

Journal: :The Yale Journal of Biology and Medicine 1988
Steven M. Finkbeiner

For the-IBM PC or compatible personal computer with 512K memory, enhanced graphics adapter (EGA) color graphics card with 256K memory, one floppy disk drive and a hard disk, DOS version 2.0 or later, CRT display compatible with the EGA card, and a parallel printer with graphics capability. $395.00. Boeing Graph is a program for creating full-color business and scientific graphs. The program des...

Journal: :Computer Vision and Image Understanding 2008
Timothy C. Faltemier Kevin W. Bowyer Patrick J. Flynn

This paper explores the use of multi-instance enrollment as a means to improve the performance of 3D face recognition. Experiments are performed using the ND-2006 3D face data set which contains 13,450 scans of 888 subjects. This is the largest 3D face data set currently available and contains a substantial amount of varied facial expression. Results indicate that the multi-instance enrollment ...

2009
Chris Boehnen Tanya Peters Patrick J. Flynn

We propose a vector representation (called a 3D signature) for 3D face shape in biometrics applications. Elements of the vector correspond to fixed surface points in a face-centered coordinate system. Since the elements are registered to the face, comparisons of vectors to produce match scores can be performed without a probe to gallery alignment step such as an invocation of the iterated close...

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