نتایج جستجو برای: subculture
تعداد نتایج: 1436 فیلتر نتایج به سال:
Multiple shoots were induced from axillary and apical buds of Crossandra infundibuliformis (L.) on MS medium containing BAP and kinetin individually. The maximum number of multiple shoots were obtained from MS medium containing BAP 1 mgÿ1. The subcultures were done on fresh medium with the same composition and the number of multiple shoots increased during subculture of both types of explant. A...
Subcultures of strain HI-75 of Skinsnes leprosy bacillus received in Antwerp and London have been studied bacteriologically and compared. Both contained moderately large acid-fast bacilli readily subcultured and maintained on ordinary mycobacteriologic media. These organisms were found to be a variety of Mycobacterium marianum (syn. serofulaceum) and were considered likely to be a laboratory co...
Lodged within the Internet’s increasingly commercialized webs there exists a thriving subculture that has developed an economy all its own. Specifically, a modern gift economy, a consistent and internally rational structure of actively anti-economic behavior that presents an interesting juxtaposition to our contemporary notions of economy. Based on an extended ethnography, this subculture is an...
OBJECTIVES Stellate cells in the maculae flavae, located at both ends of the human vocal fold mucosa, have been considered an independent category of cells. We aimed to isolate and subculture these stellate cells, and to observe their morphological characteristics. METHODS Stellate cells from the maculae flavae and fibroblasts from Reinke's space were cultured in three normal, adult human voc...
Results of blood culture examination using the radiometric (Bactec-460) system for one year showed no overall improvement compared with those of the previous three years when a manual system with early blind subculture was used. The isolates from the manual system were available more often on solid media, 24 hours earlier, than when the radiometric system was used. In a further study of 1100 bl...
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics that have come into their own today, such as virtual fashion lines, a thriving virtual economy, scripted interactive furniture, vehicles, and toys. Perhaps not surprisingly, much of the early content was adult in natur...
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