نتایج جستجو برای: shadow reading
تعداد نتایج: 125744 فیلتر نتایج به سال:
We propose an efficient and light-weight solution for rendering smooth shadow boundaries that do not reveal the tessellation of the shadow-casting geometry. Our algorithm reconstructs the smooth contours of the underlying mesh and then extrudes shadow volumes from the smooth silhouettes to render the shadows. For this purpose we propose an improved silhouette reconstruction using the vertex nor...
Shadow maps are a widely used means for the generation of shadows although they exhibit aliasing artifacts and problems of numerical precision. In this paper we extend the concept of a single shadow map by introducing dual shadow maps, which are based on the two depth layers that are closest to the light source. Our shadow algorithm takes into account these two depth values and computes an adap...
Shadows appear in many scenes. Shadows in images are typically affected by several phenomena in the scene, such as lighting conditions, type and behavior of shadowed surfaces, occluding objects etc. One of the core issues is to detect the shadow accurately. Accurate shadow detection can be difficult due to the illumination variations of the background and similarity between appearance of the ob...
The role of shadow is important in cartoon animation. Shadows in hand-drawn animation reflect the expression of the animators' style, rather than mere physical phenomena. However shadows in 3DCG cannot express such an animators' touch. In this paper we propose a novel method for editing the shadow with both advantages of hand drawn animation and 3DCG technology. In particular, we discuss two ph...
Shadow will occur by sunlight or any light sources. In the area of machine vision, shadows occur frequently in a wide variety of scenes. In many cases, this is undesirable due to the fact that they often lead to the result of irretrievable processing failures. In this paper, we introduce a novel shadow detection and removal technique that produces a shadow-free scene. In this method, shadow fea...
passing distant car mid-range COMP. COMPLEXITY RANGE low high shadow texture temp. difference color shadow texture symmetry color line struct. shadow texture symmetry color line struct.
Real-time rendering of high-quality, anti-aliased shadows is a challenging problem in shadow mapping. Filtering the shadow map reduces aliasing, but artifacts are still visible for low-resolution shadow maps or small kernel sizes. Moreover, the existing techniques suffer from light leaking artifacts. Shadow silhouette recovery reduces perspective aliasing at the cost of large memory footprint a...
Understanding shadows from a single image spontaneously derives into two types of task in previous studies, containing shadow detection and shadow removal. In this paper, we present a multi-task perspective, which is not embraced by any existing work, to jointly learn both detection and removal in an end-to-end fashion that aims at enjoying the mutually improved benefits from each other. Our fr...
Forward shadow mapping is a new approach to real-time shadow generation. The traditional shadow map algorithm maps the pixels in the eye's view backward into the depth buuers of light sources (i.e. shadow maps), which is similiar to and often implemented as an extension to texture mapping. Our algorithm reverses this process by using 3-D image warping techniques to transform shadow map pixels f...
A shadow appears on an area when the light from a source cannot reach the area due to obstruction by an object. The shadows are sometimes helpful for providing useful information about objects. However, they cause problems in computer vision applications, such as segmentation, object detection and object counting. Thus shadow detection and removal is a pre-processing task in many computer visio...
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