نتایج جستجو برای: interactive learning
تعداد نتایج: 678343 فیلتر نتایج به سال:
Interactive verification is a new problem, which is closely related to active learning, but aims to query as many positive instances as possible within some limited query budget. We point out the similarity between interactive verification and another machine learning problem called contextual bandit. The similarity allows us to design interactive verification approaches from existing contextua...
The lack of availability interactive learning multimedia based on Android applications containing local wisdom that can be used in causes the use technology-based media to less than optimal. This study aims produce Interactive Learning Multimedia Containing Local Wisdom Balinese Traditional Games Thematic for Grade V Elementary School. uses ADDIE development model. research subjects are lecture...
The use of online learning tutorials to provide instruction in schools of nursing is growing in popularity; however, the outcomes associated with this method of instruction are not well documented. The focus of this experimental study, conducted at 2 universities in northern California, was to determine the effectiveness of an online interactive multimedia-learning tool versus text only, text a...
The purpose of this study was to investigate the relationship between Extension employees' learning styles and their performance in three different types of learning environments: traditional face-to-face instruction, minimally interactive online instruction, and highly interactive, multimedia-rich online instruction. Keith Golay's Learning Pattern Assessment and a ten-question post-test were u...
An interactive narrative is an education, training, or entertainment experience, based on a narrative that is guided by authorial intent. Interactive narratives have two important characteristics: some form of authorial intent as represented by the narrative structure and an affordance for autonomy of player characters. Technologies for constructing engaging interactive narratives have been spr...
abstract this thesis includes five chapter : the first chapter assign to establish fuzzy mathematics requirement and introduction of liner programming in thesis. the second chapter we introduce a multilevel linear programming problems. the third chapter we proposed interactive fuzzy programming which consists of two phases , the study termination conditions of algorithm we show a satisfac...
Ernst H, Colthorpe K. The efficacy of interactive lecturing for students with diverse science backgrounds. Adv Physiol Educ 31: 41–44, 2007; doi:10.1152/advan.00107.2006.—Learning is an active process, and, as such, interactive lectures are considered as the educational best practice. This study investigated the efficacy of interactive lecturing in a module of eight respiratory physiology lectu...
The Melbourne team was a collaboration between academic and industry groups. The team participated in both the learning and the interactive tasks of this year’s Legal Track. The baseline run for the learning track employed true-relevance feedback, achieving respectable outcomes; the experimental runs added additional features and employed an SVM classifier, with poor results. The techniques dev...
Background :Comparing computer and internet based instruction with traditional giving lecture would provide enough evidence to identify best teaching practice. In this study, we compared lecture, interactive internet based and computer based learning regarding medical students' knowledge acquisition and satisfaction in teaching pathophysiology of hematology and oncology. Methods : Eighty fo...
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