نتایج جستجو برای: interactive education

تعداد نتایج: 464336  

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تبریز - دانشکده ادبیات و زبانهای خارجی 1393

abstract in written mode of language, metadiscourse markers are used commonly to help writers in general and academic writers in particular to produce coherent and professional texts. the purpose of the present study was to compare introduction sections of applied linguistics and physics articles regarding their use of interactive and interactional metadiscourse markers based on the model pro...

Journal: :پژوهشنامه مبانی تعلیم و تربیت 0
بابک شمشیری امین ایزدپناه

this paper aims to discuss the possibility of juxtaposition of critical thinking and religious experience, as an approach for religious education, and introduce its educational outcomes. a deductive research method has been used to theoretically discuss the possibility of combination of these two concepts in religious education and its results. religious education of iranian educational system ...

2010
Bogdan Pătruţ

This paper represents a summary of a research report and the results of developing an educational software, including a multi-agent system for teaching accounting bases and financial accounting. The paper describes the structure of the multi-agent system, defined as a complex network of s-agents. Each s-agent contains 6 pedagogical agents and a coordinator agent. We have defined a new architect...

Journal: :Computer Networks 1998
Robert Allen

The World Wide Web is becoming increasingly important in the provision of education, as recognised by several high profile UK government reports. Improved tools for developing Web-based teaching and learning materials, together with focused training by individuals, institutions and national programmes, have led to a greater confidence in network technologies by educators at many levels. Higher ...

Journal: :Presence 2000
Kevin L. Dean Xyler S. Asay-Davis Evan M. Finn Tim Foley Jeremy A. Friesner Yo Imai Bret J. Naylor Sarah R. Wustner Scott S. Fisher Kent R. Wilson

The Virtual Explorer project of the Senses Bureau at the University of California, San Diego, focuses on creating immersive, highly interactive environments for education and scientiŽc visualization which are designed to be educational—and exciting, playful, and enjoyable, as well. We have created an integrated model system on human immunology to demonstrate the application of virtual reality t...

Journal: :iJAC 2009
Istvan Fuvesi

-In our accelerating world even education has become market-oriented. Learners have to acquire greater and greater amount of knowledge while the number of contact lessons, especially in higher education, become less and less. That is why giving particular information belonging to a certain topic should be raised – one method for this would be visualisation. This means that lectures would be str...

2001
Masaki Nakagawa Taro Ohara Jin Kanda Hirokazu Bandoh Naoki Kato

This paper describes a new paradigm of programming education using a large electronic whiteboard that combines the merits of classroom lectures using a black/white board and those of computer processing. Using this system, a teacher can write a program on the board, explain it, make the system recognize it and run the program in front of the class while keeping the attention of the students foc...

2000
Maria Roussou

Research in conceptual learning and virtual reality is a relatively young field, but growing

2011
Clifford A. Shaffer Thomas L. Naps Eric Fouh

The dream of an electronic textbook has been actively pursued for at least two decades. Goals include (i) improving exposition through a richer collection of technologies than are available through print textbooks, and (ii) increase student engagement with the material, in order to get them to learn at a higher level in Bloom’s taxonomy (Naps et al., 2002). Instead of merely viewing material, w...

Journal: :Digital Creativity 2007
Sue Cobb Angela Mallett Tony P. Pridmore Steve Benford

Flashlight torches are cheap, robust, familiar and fun and so make interesting devices upon which to base interaction technologies. Computer vision software has been developed that can recognise and distinguish between different flashlight beams and these can be used to activate digital media including audio, video or special effects. The technology appears to ’magically bring to life’ objects ...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید