نتایج جستجو برای: game effects

تعداد نتایج: 1640252  

Journal: :IJWMIP 2004
Felix Abramovich Anestis Antoniadis Theofanis Sapatinas Brani Vidakovic

We consider the testing problem in a fixed-effects functional analysis of variance model. We test the null hypotheses that the functional main effects and the functional interactions are zeros against the composite nonparametric alternative hypotheses that they are separated away from zero in L2-norm and also possess some smoothness properties. We adapt the optimal (minimax) hypothesis testing ...

2010

This presentation will highlight some of the case studies, where the flow simulation results helped in the HPDC optimization process in terms of various approaches viz., Failure Mode Analysis, Product Design Improvements, Cause and Effect, Design Simplification, Alternate Designs, Fixing and Revision of Acceptance Criteria, New Concepts, thereby giving CRP many solutions and it’s Customers a lo...

Journal: :Appl. Soft Comput. 2015
A. Mariajayaprakash T. Senthilvelan R. Gnanadass

The simultaneous generation of steam and power, which is commonly referred to as cogeneration, has been adopted by many sugar mills in India to overcome the power shortage. It becomes an increasingly important source of income for sugar factories. The problems faced by the sugar mill industry arise mainly due to failures of either the complete system or some specific components during the cogen...

2005
Yusuke Nakazato Masayuki Kanbara Naokazu Yokoya

This paper describes a localization method for wearable computer users. To realize applications of wearable computers like a navigation system, the position of a user is required for location-based services. Many localization methods in indoor environments have been proposed. One of the methods estimates user’s position using IR beacons or visual markers. However, these methods have same proble...

2010
Wanjoo Park Laehyun Kim Hyunchul Cho Se Hyung Park

This paper introduces a dial-based haptic interface for a brickout game. Conventionally brickout games are played through a mouse or a keyboard. However, these input devices cannot provide sufficient intuitive interface to move the game paddle or provide multi-modal feedback for the user. We developed a haptic game device that gives the user haptic feedback during the game as well as visual and...

2013
Rui Nouchi Yasuyuki Taki Hikaru Takeuchi Hiroshi Hashizume Takayuki Nozawa Toshimune Kambara Atsushi Sekiguchi Carlos Makoto Miyauchi Yuka Kotozaki Haruka Nouchi Ryuta Kawashima

BACKGROUND Do brain training games work? The beneficial effects of brain training games are expected to transfer to other cognitive functions. Yet in all honesty, beneficial transfer effects of the commercial brain training games in young adults have little scientific basis. Here we investigated the impact of the brain training game (Brain Age) on a wide range of cognitive functions in young ad...

2001
Iris Bohnet Robert D. Cooter

Besides creating fear of sanctions, laws sometimes express collective commitments, which can affect people’s behavior in at least two ways. First, a law can "frame" an act as wrong, so people avoid doing it for its own sake. Second, a law can help people coordinate their behavior by changing expectations. We hypothesize that normative systems have multiple equilibria and announcing a new law ca...

The effect of increasing quantum bits and Unruh effect on quantum Prisoners’ dilemma has been investigated for both entangled and unentangled initial states. The Nash equilibrium, as an important result of quantum game theory, was obtained through the different payoffs resulted from choosing various strategies. It has been shown that the non-inertial frame disturbs the symmetry of the game. Act...

2001
Simon Gächter Armin Falk

Recent evidence highlights the importance of social norms in many economic relations. However, many of these relationships are long-term and provide repeated game incentives for performance. We experimentally investigate interaction effects of reciprocity and repeated game incentives in two treatments (one-shot and repeated) of a gift-exchange game. In both treatments we observe reciprocity, wh...

2011
Hailin Li Chonghui Guo Libin Yang

Similarity measure and visualization are two of the most interesting tasks in time series data mining and attract much attention in the last decade. Some representations have been proposed to reduce high dimensionality of time series and the corresponding distance functions have been used to measure their similarity. Moreover, visualization techniques are often based on such representations. On...

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