نتایج جستجو برای: drama

تعداد نتایج: 6069  

2014
Jin-Young Kim Jong Oh Lee

Korean pop culture or hallyu (the Korean Wave) refers to the phenomenon of Korean entertainment and popular culture causing a great sensation in the world with pop music, TV dramas, and movies. Over the last decade, Korea emerged as a new center for the production of transnational pop culture. However, an anti-hallyu movement is often rising in some parts of the world. In this regard, this stud...

2009
Zach Tomaszewski Kim Binsted

Demeter is a text-based prototype game that demonstrates the Marlinspike architecture for producing computer-based interactive dramas. Marlinspike uses a top-down, directed approach to generating stories: a central drama manager agent responds to story-significant user actions by selecting the next scene to play from a pre-authored collection. This drama manager strives to explicitly reincorpor...

Journal: :Journal of Visualization and Computer Animation 2001
Charles E. Hughes J. Michael Moshell Dean Reed Diane Z. Chase Arlen Chase

Virtual drama is based on the use of a shareable virtual world as a stage setting, with avatars controlled by actors and audience members. The Caracol Time Travel Project was an experiment in the use of virtual drama for learning about archaeology. Eighteen undergraduate students at the University of Central Florida used a locally developed Javabased system for sharing VRML worlds. They designe...

2003
Barry G. Silverman Michael Johns Ransom Weaver Joshua Mosley

The video gaming industry has experienced extraordinary technological growth in the recent past, causing a boom in both the quality and revenue of these games. Educational games, on the other hand, have lagged behind this trend, as their creation presents major creative and pedagogical challenges in addition to technological ones. By providing the technological advances of the entertainment gen...

2008
David L. Roberts Charles L. Isbell

In recent years, there has been a growing interest in constructing rich interactive entertainment and training experiences. As these experiences have grown in complexity, there has been a corresponding growing need for the development of robust technologies to shape and modify those experiences in reaction to the actions of human participants. One popular mechanism for addressing this need is t...

1998
Aude Billard Gillian Hayes

in an autonomous doll robot Aude Billard, Gillian Hayes Department of Arti cial Intelligence University of Edinburgh, 5 Forrest Hill, Edinburgh EH1 2QL, U.K. [email protected] Abstract This paper presents DRAMA, a connectionist model, for learning time series. DRAMA is a fully recurrent neural network without hidden units using Hebbian update rule. We present its functioning and discuss its pe...

2011
David Cameron John Carroll Rebecca Wotzko

This paper describes a way to bridge the remaining conceptual gap between the conventions of digital games and those of non-theatrical drama forms, particularly when both fields are applied to non-entertainment settings. The approaches and literature surrounding both David Williamson Shaffer’s work in epistemic games and Dorothy Heathcote’s work in applied drama are compared. The teaching strat...

2008
Wilson Harris Alan Riach

Violence, magic and realism – the three terms offer various possible enquiries and I might begin by suggesting two kinds of violence – the depiction of violence in story or narrative, a shooting, knifing, murder of whatever kind – and on the other hand, a violence in the text of fiction itself. The first one is easy to comprehend. In modern Scottish fiction, the novel No Mean City (1935) evokes...

2009
Paul Epstein

Fifty years before Aristotle wrote his Poetics, Aristophanes had devoted two comedies, Thesmophoriazusae (411) and Frogs (405), to the subject of tragedy. In both plays the plot shows the education of the main character in the nature of tragedy. Euripides learns in Thesmophoriazusae that he must present noble and not base women in his dramas. His depiction of perverse women in the theatre had m...

2000
Harvey May

Media studies research of the 1990s illustrated an incongruity between cultural diversity in the Australian community with the representation of that diversity on commercial television screens. Australian drama in particular received much criticism for its seemingly “Anglo” portrayal of Australian society. Most of this former research was based on program content analysis and critical approache...

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