نتایج جستجو برای: comics publications
تعداد نتایج: 58747 فیلتر نتایج به سال:
This article examines a recent form of marketing superhero comics that has garnered extensive media attention and been promoted as the next big step in production: decision by companies like Marvel Comics DC to offer selections their intellectual properties non-fungible tokens (NFTs). Focusing specifically on Comics’ collaboration with VeVe app, which serves digital auction house through custom...
Narrative generation enables a range of opportunities for understanding the creative act of storytelling. Prior approaches have mostly converged on a pipeline model, wherein story structure is generated as a precursor to discourse structure, mapping individual story events to discourse elements. This model, however, unnecessarily limits narrative possibilities, which most prior work avoids by i...
Numerous research works about the extraction of lowlevel features from images and videos have been published. However, only recently the focus has shifted to exploiting low-level features to classify images and videos automatically into semantically broad and meaningful categories. In this paper, novel classification algorithms are presented for three broad and general-purpose categories. In de...
Motion lines depict the path of a moving object, most popularly in comics. Some have argued that motion lines depict the “streaks” in the visual system when a viewer tracks an object (Burr, 2000). However, previous research has not used motion lines’ natural context of comics, has only depicted a limited number of actions (usually just running), and used only offline measurements like recall or...
This paper semantically analyzes “free perception” sequences in pictorial narratives such as comics, where one panel shows a character looking, and the next panel shows what they see. Pictorial contents are assumed to be viewpoint-centered propositions. A framework for the representation of pictorial narratives is used where indexing and embedding of certain panels is characterized by hidden op...
This research project examines the literacy practices that developed and were implemented around comics medium when two secondary teachers (one AP Science one English) used graphic novels for first time in their classroom instruction. Drawing from view of as a social practice, researchers ethnographic methods to examine case study classrooms. Using constant comparative analysis interpretive ana...
Objectives: This study aimed at designing and assessing educational materials for adult immunizations through the medium of comics. The study design evaluated the effects of two vaccine information flyers (a CDC flyer vs a flyer designed in Comic medium) on participants’ attitude towards the flyers. Methods: A between-group, randomized trial was used to compare the effectiveness of two vaccine ...
A growing number of online communities create or share visual imagery. In a few of these communities, visual imagery is used to support interaction. However, studies of online communities have often focused on text exchange. In contrast, this study describes a community centered on web-based comic strips created and shared by its members. These comics provide a unique mechanism for interaction....
Katherine Kelp-Stebbins, How Comics Travel: Publication, Translation, Radical Literacies. The Ohio State University Press, 254 pages, 2022, ISBN 9780814215043, 19 b&w illustrations.This review responds to Kelp-Stebbins’ monograph Literacies (Ohio 2022). This book integrates cultural, translation and comic studies map out the uneven power distance in international cultural circulation fr...
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