نتایج جستجو برای: among game attractiveness factors
تعداد نتایج: 2144881 فیلتر نتایج به سال:
Facial attractiveness has been associated with many (social) advantages in life, like greater popularity, acceptance, and social competence. Because social evaluations and acceptance are important factors contributing to self-esteem (SE), we hypothesized that high levels of attractiveness would be related to increased levels of SE. To test this assumption, 230 adolescents from two age groups (1...
Previous research has identified facial averageness and sexual dimorphism as important factors in facial attractiveness. The averageness and sexual dimorphism accounts provide important first steps in understanding what makes faces attractive, and should be valued for their parsimony. However, we show that they explain relatively little of the variance in facial attractiveness, particularly for...
Previous research has identified facial averageness and sexual dimorphism as important factors in facial attractiveness. The averageness and sexual dimorphism accounts provide important first steps in understanding what makes faces attractive, and should be valued for their parsimony. However, we show that they explain relatively little of the variance in facial attractiveness, particularly for...
Student evaluations provide rich information about teaching performance, but a number of factors beyond teacher effectiveness influence student evaluations. In this study we examined the effects of professor gender and perceived age on ratings of effectiveness and rapport as well as academic performance. We also asked students to rate professor attractiveness as a potential explanation for grou...
We perceive objects in the world as stable despite their constantly changing image properties due to factors like occlusion, visual noise, and eye movements. Recent results demonstrate that perception of low-level stimulus features and even more complex perception of human identity are biased towards recent percepts (Fisher & Whitney, 2014; Liberman, Fisher & Whitney, 2014). This effect is ofte...
We present a model of matching based on two character measures. There are two classes of individual. Each individual observes a sequence of potential partners from the opposite class. One measure describes the ”attractiveness” of an individual. Preferences are common according to this measure: i.e. each individual prefers highly attractive partners and all individuals of a given class agree as ...
Serious video games for health are designed to entertain players while attempting to modify some aspect of their health behavior. Behavior is a complex process influenced by multiple factors, often making it difficult to change. Behavioral science provides insight into factors that influence specific actions that can be used to guide key game design decisions. This article reports how behaviora...
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